mudmask's Recent Forum Activity

  • had this same issue with no luck and minimum responses on the forums, but it seems as though I'm not the only one. just set my banner ad to overlap:yes and moved everything up. so far so good... but not necessarily ideal, especially for some other projects I have. I have a feeling it might not be too difficult of a fix, hopefully they'll hit it on the next build.

  • Hey everyone! I'm excited to announce the release of a project I've been working on called Space School - an 8bit-styled educational game with a retro, outer space theme. Please give it a try, and if you have younger kids ( maybe around kindergarten age ) please let them try it out too!

    https://play.google.com/store/apps/deta ... paceschool

  • Hey everyone! I'll do a separate post on this as well with some more info, but I'm excited to announce the release of a project I've been working on called Space School - an 8bit-styled educational game with a retro, outer space theme. Please give it a try, and if you have younger kids ( maybe around kindergarten age ) please let them try it out too!

    https://play.google.com/store/apps/deta ... paceschool

  • TonyW - I've made some progress. not sure what the deal is, but my screen definitely isn't resizing although I got the positioning to work. thankfully this game I'm releasing is pretty simple, so the position of the ads doesn't really affect the gameplay.

  • Ashley - thanks homie

  • Another update (in case this helps anyone) setting overlap to 'no' seems to place ads dead center as well - no matter what their size.

  • OK, quick update on this - I set the ad to 'bottom center' and size to 'full banner' and it seems to be working now (as opposed to smart banner).

    Maybe there are some parameters that have deprecated?

  • Hey Construct Community!

    This week I completed a game that I'm eager to get out into the play store. Everything works great on mobile devices, and I've been aiming to publish to Android this week. The only issue I'm running in to right now is that AdMob Ads don't seem to care where I tell them to show up. They're literally showing up dead center, whereas I'm really wanting them to show up along the bottom center of my screen (it's horizontal view).

    Is there a trick or some kind of special parameter that I'm missing? Here's essentially what I'm doing.

    First layout: Preload ad on start of layout

    First playable screen: Re-Load ad, display ad on start of layout.

    I'm sure there's something small that I'm overlooking...

    Ah. So close. Thanks for all and any feedback. If I figure out a solution, I will post it here. I have read over a few other solutions, but so far they haven't worked for me.

    (I'm following this tutorial: https://www.scirra.com/tutorials/1386/u ... alk/page-1 by IanKennedy484)

  • prakharprakhar89 did you ever find out what the fix was for this?

  • same here

  • Nice work! I'm working an some educational focused games, myself... but for much younger kids (3-6). If I had something like this 16 years ago, things would be different today. It is funny though how equations have become more relevant than ever since jumping into Construct 2.

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  • Seriously - never used F4.

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mudmask

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