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  • use system under loops > for each

  • no function yet in c2

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  • i realise that, i put it inline like a subevent under a condition, then i expect that i can change it somewhere in that condition group, have you been able to use it?

  • wow this is great!,

    but could it be that it doesn't react to mouse input or mouse position?

    tried on mouse down, draw point at mousex mousey but nothing..

  • yeah but that i know, but where can you use it or change it, or is it suppose to be only a static number

    if you do a set var... where can i find that local number

  • not sure if it will work like that but this maybe helps

    system 'for each sprite' and then system expression 'loopindex'

    loopindex gives you the number of current loop

    so you could say in the for each loop , set position Sprite.x * loopindex and sprite.y * loopindex so sprite 1 will be x0 y0 sprite2 x10 y10 sprite3 x20 y20

  • do this,

    make a globalvar "randomnr" and a textobject

    then system every second set "randomnr" to ceil(random(0,10))

    and every second set text to randomnr

    then you will see exactly how the random number is generated

    the expression "ceil" wil round a number like 0.3564 to 1 (always the upper integer)

    if this gives a correct number i dont see way i wouldn't work

  • if i change global variable into local, i can't find where i can change it, i went to system > under global en local, but it isn't in the dropdownmenu? did it miss something?

  • ah i guess you're right, and the content wouldn't stay in cache because off the canvas container then, okey

  • i noticed the bar requesting offline usage at top of browser,

    i wonder if it makes sense if you dont use webstorage, you can remove it from the index.hmtl but i think it should only generate this code once you implement webstorage behavior, its not a big thing now but just saying <img src="smileys/smiley4.gif" border="0" align="middle" />

  • wouldn't it be great? you put the url in a plugin window,

    and maybe a click on canvas = load canvas

    well just an idea..

  • cool game en pretty difficult, nice work, but i couln't land the plane after collecting 10 stars, i mean i really couldn't, the plane got stuck on y-position and wouldn't go down anymore <img src="smileys/smiley19.gif" border="0" align="middle" />

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vtrix

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