I'm creating a choose your own adventure type game, based on flowcharts. I have to call an output value to become my text. However, I added some randomness to make the text more interesting (here's one example):
"Hello. The time is " & choose(5,7,9) & ":15 PM. Have a good day!"
Then, I turn that flowchart output into a global variable, then "set text" to my global variable.
Unfortunately, when I do this, the text comes out literally as it was written, with the & choose(5,7,9) &, as opposed to coming out as "Hello. The time is 7:15 PM. Have a good day!"
Does anyone know how to fix this? Thanks in advance!