27brightl's Recent Forum Activity

  • If anyone finds a bug, please let me know by replying to this or commenting! Thanks!

  • Play Galactic Castaway, the epic new Choose Your Own Adventure game! Play it using this link: https://www.construct.net/en/free-online-games/galactic-castaway-73203/play?via=mn or by going to "Newest Games".

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  • I fixed the bug, it was a mix of a few actions that contradicted themselves at a certain point, anyway, it's all fixed now, thanks for the offer though!

  • Thank you, how do I share it with you?

  • I am making a simple text-based choose your own adventure using a flowchart. I have some code that essentially calls the output that the user entered in, then goes to that output on the flowchart, creating an effective choose your own adventure. During the testing phase, I discovered a bug in which, during a certain path in the story, it asks you if you want to "escape" or "stay". If you "escape", it works fine and continues the story. However, if you "stay", the text just disappears. I have checked the debug layout and everything seems like it should be working. Nothing makes this choice different than any other choice in the whole story. I have tried moving the outputs, naming it different things, and more. Does anyone have any idea what is going on?

    Thanks in advance!

  • Well, what I meant was I took your advice and changed my code after seeing your suggestion, and that didn't work either. Also, the importance of the variable is that I use some other code and an extra variable or two to make the text appear quickly letter by letter, as if someone is typing it.

    I also tried just getting the value from the flowchart directly to the text, eliminating the "typing" mechanism, but it still showed the "& choose etc."

  • I tried this and it didn't work (but thanks anyway). Do you know of any other way to do it?

  • I'm creating a choose your own adventure type game, based on flowcharts. I have to call an output value to become my text. However, I added some randomness to make the text more interesting (here's one example):

    "Hello. The time is " & choose(5,7,9) & ":15 PM. Have a good day!"

    Then, I turn that flowchart output into a global variable, then "set text" to my global variable.

    Unfortunately, when I do this, the text comes out literally as it was written, with the & choose(5,7,9) &, as opposed to coming out as "Hello. The time is 7:15 PM. Have a good day!"

    Does anyone know how to fix this? Thanks in advance!

  • Thank you!

  • I used to use Scratch, and there were lists, they were very helpful. Now I use construct, but I can't find anything like a list.

    I'm making an inventory system where you can add things, remove things, buy, sell, etc.

    How do I do this/is there a list system for this?

    Thanks in advance!

  • Thank you for bringing that to my attention! I checked and it does say "came", you must have read it wrong, but thanks anyways!

  • I'm using a flowchart in my game, but I can't call from it using actions in my event sheet, only system and my sprites show up. I heard of something called a flowchart controller that I think you need to call the flowchart in an action, but can't find it.

    Thanks in advance!

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27brightl

Member since 9 Dec, 2024

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