7Soul's Recent Forum Activity

  • Just wanted to ask for an update to make it possible to select things by name, like when selecting a music or sound to play, or AJAX to load a file.

    One other thing, adding a file to the File directory of my .caproj should make it available for use

  • XML plugin will consider XML.NodeCount to be a string when you try to use it in a calculation:

    <img src="http://i.imgur.com/cqacg.png" border="0" />

  • Could there be an option to make it load all at first? I have less than 600kb of sound (and that's counting both formats) so it would be more beneficial to me to have an extra 5 seconds of loading than a .2 second delay when playing the sound for the firs time

  • zsangerous

    I made this game in 2 days, so there is only one level that loops. I should have stated this in the post. This is more of a beta, just to see how the game works

    The powers go away after a while. Picking up multiple power ups of the same color, will increase the level

    It's another animation. The animation default has 3 frames, the player facing forward, left and right. Than the "hit" animation is the same, only with red outlines.

  • This is a game I made for MiniLD #35 a small 48h game compo

    Play Here

    <img src="http://i.imgur.com/DiNZh.png" border="0">

    The initial idea was to make a game that was half a space shooter, half exploration/roguelike/zelda, but had to scrap the second half early on. There are 3 weapons that level up when you pick more power ups, similar to Raiden. Bombs doesn't work u.u'

    I interpreted the theme DARE by making graphics that followed the NES restriction a lot more closely. I also DARED to copy

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    and make the ship a girl, that transforms when the level start (31 frames :0)

    Also, I DARED to try some stuff in Construct 2 that I never tryed before, like loading the level from a .tmx (Tiled file) using XML, and using SpriteFont to create the info in the HUD

    This was made in roughly 24 hours

    Music by http://ozzed.net/

  • I have a question about sound. Why isn't all sound loaded at start? Is there a limitation that requires it to load at runtime?

    I'm aware of the preload action, but I wanted to ask this

  • Just found the princess :D Any clue on how to get the Treasure Hunter badge?

  • I'll add a few suggestions I made a while back: http://www.scirra.com/forum/the-tutorials-page_topic50837.html

  • You should name it something different, like Color Overlay because Recolor Sprite is misleading. I thought I could change individual colors on a sprite, like megaman does

  • Thx, that worked ^^

    Also, I was using "Load from JSON string" because I didn't see the "Load table" action

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  • I'm trying to use this with the new internal files, so I request the file test.csv with AJAX, which return this (AJAX.LastData):

    ;dmg;range

    item;1;2

    How do I import this to the CSV plugin? I tried load from json string AJAX.LastData but it doesn't work

  • I'm putting this logo in my game :)

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7Soul

Member since 15 Dec, 2010

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