KnivetonStudios's Recent Forum Activity

  • I found your game excellent fun and I especially liked your use of pixel art. However I did feel that the Phase power recharged very fast, although saying that I didn't player any of the later levels. But overall it was a great game.

  • Hello all I am not using the normal structure as i am not entirely sure what is going on and can't fill out all the options . My problem is that after a short while a notification saying: Uncaught range error:maximum call stack size exceeded shows up. I was wondering what is wrong and if there is a quick way to fix this or something i have done to cause this. My browser is Chrome and it also occurs on Node Webkit.

    thanks

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  • First I play a lot of video-games to get some ideas then once I have an idea I write a list of all the sprites I need to draw and make a calendar to schedule my project so I finish it in time. However be careful about playing videogames for too long or you won't get it started

  • davidmpc it's ok, my current logo is temporary whilst I work on my game but I am going to change it soon.

  • A simpler way would be to have different sprites that the deer could run to if it is lower , higher or further along from a certain position. This way it could dodge trees rather than bouncing off them.

  • nice game, how did you do the suspension on the truck?

  • there is a random function so you could do (for spawning on the left of the screen if you layout is 200 down) put create an object (under system) at x=0 y=random(0, 200).

    https://www.scirra.com/manual/126/system-expressions

  • The artwork looks really nice, I will recommend this to my friend as he may be interested

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  • I use a free pixel art website called http://make8bitart.com/ it isn't great but it's good enough for pixel art. These are some images i drew with it.

  • the artwork looks very nice what software did you make it with?

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KnivetonStudios

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