softblow's Recent Forum Activity

  • I felt "Why?!" and tested it.

    answer for it :

    Play Animation ? Resume Animation

    (

    + System: Start of layout

    + System: For each Sprite

    -> Sprite: Set animation frame to random(4)+1 // ?5 frame animation

    -> Sprite: Resume current animation

    )

    suppose "Play Animation" has funtion setting frame to 1st one.

    sorry for broken english :)

  • tulamide

    Thank you! It's very fragile, I agree. I've got success (thanks to instructions) and have done some testing. (sry for broken english. I'm not a native. :D )

    1) Created Layer must be changed their name. for unique one. (1st todo for new layer for inheriting)

    • > It is not matter of layout's oldness.

    2) Objects that created from event will not appear. :/

    3) Need Existance of objects at (TO Inherit layer).

    haah.. thus I can't change eraser effect to inherited one... sadly :(

    The file on mediafire

    <img src="https://pbs.twimg.com/media/A9L75SyCYAAFH8H.png:large" border="0">

    <img src="https://pbs.twimg.com/media/A9L8DGJCQAAd44t.png:large" border="0">

  • see mesh editor .cap file at construct folder for example :)

    ...\Construct Classic\Tools\Mesh Editor\Mesh Editor.cap

    That cap file uses it.

  • IDE does display correctly, but Launched layout does not display correctly.

    ?s it... a bug?

    The Cap file

    <img src="https://pbs.twimg.com/media/A9Gn9H8CIAAROdY.png:large" border="0">

    <img src="https://pbs.twimg.com/media/A9GoAJdCEAE57ve.png:large" border="0">

  • Can I understand <Construct Object License on wiki (sourceforge) is same to construct classic(GPL)> ?

  • 69.24.73.172/scirra/files/ghostshootertut.zip

    I've got a working link! yeah!~

    (dropbox does not work anymore :) )

  • It does not crash directly. you need to wait a little.

  • Thanks Arima

    I've replaced two ORs and It does not crash.

    DravenX

    sadly It still crashes with ORs after removing all temp files...

    hmm.. then is it a bug?

  • When I run the game, It suddenly crashes... and I can't think why it crashes

    <img src="http://uccfs.paran.com//PUD/cc/wnaro/IMG/20120413/1334282888_201204131108087743205601_0.jpg" border="0">

    download :

    http://www.mediafire.com/?bknq4gt04l4jttf

  • I think Debugger will be very helpful,

    But Money-making relative features are most important for me.

    like easy - native app packager, easy-AD add for mobile games.

    And I know I'm expecting too much, color-filter is needed for me.

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  • I'm writting instruction of particles object for my community (in korean).

    But now I saw Angle randomiser works, and tried to understand how this movement works. I read the explain at bottom of properties bar, and It says "RandomAngle/s"..

    And I can't explain it exactly. I know It means changing angle of motion of particles. but, how It changes? What is based to change that angle?

    Is that per every tick? (Is it sets random angle change each tick?)... what is base of rotation angle change? how can it be per second?? I'm confused...

  • This shows me error message. (win7 x64, ko-KR)

    <img src="http://a.yfrog.com/img256/7684/gnf.png" border="0" />

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softblow

Member since 20 Sep, 2010

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