Kyatric's Recent Forum Activity

  • Moved to the more appropriate forum "Tools and resources".

    Please search in this forum already, you will find audio resources and websites to check out.

    You can also look into BFXR as a tool to help out creating blips/dings 8bits sounds quickly.

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  • Pathfinding to have a character follow at a former location is a bit overkill and can take up quite a lot of CPU resources.

    You referred to snake. Originally, snake is a grid movement.

    It keeps all the locations of your characters (members) in an array.

    Each "tick" you update the position of the main character/head and position the next element of the body to the former position of the previous element.

    You pass this way through all the elements of body, position them accordingly and save each of their current position in the array.

    The next tick, you do the same.

    Depending on what movement system you are doing you can adapt it and do the same in Construct.

    Or otherwise, you can also Pin Behavior (set to "position" using a rope style) and pin the characters to one another, making a "chain" that is being pulled by the main/first character.

  • In the How do I FAQ for Construct 2 there is this item:

    [quote:1111g6sv]Share on Twitter and Facebook (using URLs) - LINK

    You have to create your own "button" (see the same how do I with this term and you'll see how to create a button with a Sprite) and use the Browser plugin but the URL given should give you access to the FB prompt and allow you to share whatever message you want to share.

  • Since your antivirus is seemingly giving you a hard time, either deactivate it when using C3 or at least check its documentation in order to add an exception for Construct 3 so it is not checked out as vehemently and allows you to load the webpage without issues.

  • Consider reading this dedicated tutorial on the subject : https://www.construct.net/gb/tutorials/supporting-multiple-screen-sizes-17

  • Check out Instant Games documentation in order to see what kind of files they expect, and publish accordingly.

    Apparently you have to make a Facebook app. So I guess this tutorial could be relevant : https://www.scirra.com/tutorials/58/how ... ebook-game

    Otherwise, as mentioned, the manual is updated on stabler releases, and I guess a tutorial could be written at some point as well.

  • Concerning Steam integration : https://www.construct.net/fr/make-games/addons/84/greenworks

  • In regards to issues with Construct 3, please visit the bug database and make sure your bug was not already reported.

    If it was, you may add informations as comment to the ticket.

    Otherwise create a new report and fill all the informations required to allow our devs to investigate in order to fix in the next releases of Construct 3.

  • This is indeed specifically for Construct 3 only.

    It cannot be implemented to Construct 2 without a major overhaul of the system.

  • In regards to issues with Construct 3, please visit the bug database and make sure your bug was not already reported.

    If it was, you may add informations as comment to the ticket.

    Otherwise create a new report and fill all the informations required to allow our devs to investigate in order to fix in the next releases of Construct 3.

  • First and foremost refer to the manual for C3. https://www.scirra.com/manual/175/google-play

    It should explain things clearly enough.

    Google play will only work on mobile, in an exported application (not on preview).

    In regards to issues with Construct 3, please visit the bug database and make sure your bug was not already reported.

    If it was, you may add informations as comment to the ticket.

    Otherwise create a new report and fill all the informations required to allow our devs to investigate in order to fix in the next releases of Construct 3.

  • First off, you are in the wrong forum, this is currently for everything related to the website scirra.com, which does not provide a way to export to Android.

    If your issue happens with Construct 3, consider posting in the "How do I" forum for Construct 3.

    If it is for Construct 2, consider posting in the "How do I" forum for Construct 2.

    The error message you mention means that the project download size you provide or you get is too big.

    What is very confusing is what method of export are you using exactly ?

    Consider providing all the steps you take to build your application, as well as the tools you use, it will be easier to diagnose your issue and provide help.

    Consider following the instructions from the Construct 2 manual (if you are using Construct 2 - The paragraph on "Publishing to mobile" ) or Construct 3 manual (if you are using Construct 3 - Select the appropriate tutorial depending on your target).

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Kyatric

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