Please make sure to report a bug in the bug tracker otherwise it will not be investigated.
I prefer to make love not fight ^^
In general, the manual is updated with each stable release.
construct.net/make-games/manuals/addon-sdk
You can get the remainder by using maths with existing expressions :
Remainder = Object.Timer.Duration("Tag") - Object.Timer.TotalTime("Tag")
Elapsed% = round((Object.Timer.TotalTime("Tag") * 100) / Object.Timer.DurationTime("Tag")))
Arrays have a "Push back/front" and "Pop back/front" action that allows to handle LIFO/FIFO in a quick way too (unless I'm missing something).
Nevertheless, making stuff when you're bored is always nice and writing an article about it gives even more insight, thanks for both.
Nice sound in the booth :D
Thanks for the update Ashley.
if questionable for what is ostensibly a company blog and not a personal one
Yet posted on Ashley's blog post who always made posts about technical aspects of his work and his perspective, on "his" blog hosted on the company's website.
Dealing with community members/bug reports is a technical aspect of his job.
Explaining where, in his experience, they go wrong is opinionated for sure, but clearly backed enough and made clear throughout the article.
I invite you to read it open-mindedly again.
HURRAY \o/
If you are talking about the desktop version, there is a beta available here : https://www.scirra.com/forum/construct-3-desktop-build-beta-currently-win64-only_t199344
.2 sweet \m/
darkhorizons13: Temporary issue with the capx download over the whole arcade.
Check back the forums to see when fixed.
Nagval333: Temporary issue with the capx download over the whole arcade.
—: Issue seems fixed.
Nagval333: What link exactly is supposedly broken ?
darkhorizons13 What link exactly ?
Member since 18 Aug, 2010
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