Have you tried Open Broadcaster Software? It's worked for me in the past.
You could also create a self recording edition using the User Media object.
The issue is not that I have problems with recording it, because as I mentioned above, I've managed to record it with Action Mirilis. What concerns me is that we are losing youtubers and what goes after - promotion.
I don't think that the solution is to tell youtuber to use OBS or any other soft. They have their own soft they use and if they have problems with recording anything, they simply dump it and take another game. Why would they waste their time if there are so many indie games out there.
But I'm not talking only about our game. The issue is regarding all C2 games exported with NWjs so this may bring really bad light on C2. I mean... imagine that you made an amazing game which you know people are excited about, but now none youtuber can record and promote it. Your game dies very fast without YT promo.
So I thought maybe someone is aware why this is happening? Is it something related to HTML5 technology or C2 or NWjs? If we knew the cause we could have think of the fix for it.
Ashley are you aware of this issue?