Android-Music's Recent Forum Activity

  • One question: will there be flash support? This is very important to me.

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  • That's me on front(me with my brother near and our drummer at the back). That's our band, my brother is the leader( my ex-girl made a photo so I think you can understand why I'm on front). /

    <img src="http://cs562.vkontakte.ru/u8719449/20838649/x_651ad440.jpg">

  • Got a simple question:

    I have two doors, both are same sprites. When the char comes to the first door, it opens but not alone, the second door also opens. How can I make only one door open first and only then the second one? How can I make each object behave separately? Forward thanks.

  • Oh mightyyyyy direct inpuuuuut, I pray for yooooooooooou! (singing with a sub C note) X input is goooooood but direct input is also neeeedeeeeed (still singing in a C tone)!

    Otherwise this plug ruleeeez! I love it's functionality!

  • When this bone behavior will be fixed? I need to multiply objects. Could you fix this version first please?

  • Great work, man! Though I have some suggestions:

    1) maybe you could create an arrow xyz movement system(for points) like in 3dmax?

    2) make multiply selection not just by clicking on points but holding a ctrl button and then clicking because it's not so comfortable when you have to unselect spare points?

  • Oh I've met a similar prob in 0.99 and further. Still working in 0.98.9.

  • Well, as you like.

    Davio, seems you didn't get what am I talking about.

  • But you would agree that making solids active not for only platform behaviour objects but also for physics can make the game developing more comfortable, right? Man, even that little thing gives a lot of joy for a user, it's worthy to be added! But if you like you can not do it.

  • Oh, forgot to mention: object with physics behaviour falls through objects with a solid attribute. I know it's not a prob really but making objects and creating physics behaviour, making them immovable and cloning them for a whole game takes more time and creates more issues for the game, nah?

    EDIT: Btw as for me I like how linear filter looks!

  • Aha, ok... Could you provide me bone behaviour please? Really wanna take a look!Maybe my friends can do smth about "cloning" issue... As for physics, that's not quite urgent, just a suggestion, main prob for me is "bone behaviour".

  • Hmmmmmmmmmm, sounds nice! Maybe bones too?

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Android-Music

Member since 3 Mar, 2009

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