gaboduarte's Recent Forum Activity

  • I finally had the chance to test this version yesterday, and it is awesome!

    Broken things were fixed, new additions... Nice work everyone!

  • Amazing!

    I didn't know the Canvas was able to render things so fast!

    Great example, David!

  • Any news on this? I'd love to mess around with the first example.

    I'll begin my work on this type of random generation this weekend. I'm trying to prototype a maze exploration game!

  • WOW!

    I just got from my parents house and proceeded to make my (3rd) daily forum visit... and I see this gorgeous website!

    Nice improv guys, it looks awesome!

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  • I would love to put my hands on this tutorial! I'll prototype a Roguelike study next week...

  • Same here, Lucid... Only the third EXE is running.

    Excelent stuff!!!!

  • I'd love to see something like that on Construct! It would be awesome!

    So far I've used Processing for messing around with this. But I'm not very skilled at coding, so I didn't go very far!

  • Nice!

    Too bad I'll be testing this new beauty only next week...

  • Additionally, -I- don't think it should go stable until the 3D Box rendering is fixed

    From what I know, 3d box was already fixed, but the fix wasn't included in this version.

    I'd love to see the physics custom collision bug fixed in the next stable version, as it wasn't broken on the previous versions. Since I use physics on most of my games and prototypes, I still haven't moved to 99.4, and it makes me sad

    I personally think the next stable version should have at least the most critical bugs that appeared on newer versions solved. Not that you guys shouldn't release new versions from time to time, I just think it would be nice to mantain a consistency between stable versions. It's bad to have a new version with a once-ok feature broken!

  • Woo-hoo! Nice update! It's good to see things running again!

  • This is very beautiful!

    It got a little too heavy on my computer after a while, but it was a very enjoyable experience. Nice work!

  • Hmmm no way to actually install a font on a user's pc? Or add it to the resources?

    I'm currently using 98.9 because of the custom collision bug, so I can't use Lucid's Sprite Font...

    I noticed a "Font" on the resources tab... But clicking there doesn't do a thing!

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gaboduarte

Member since 22 Feb, 2009

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