I don't know if this is new, but is there a reason I can't destroy gradients?
Stencyl started a "closed beta" program around the end of October (invite only). I'm not sure how many people are using it now but from what they same it seems to be easier to learn than Gamemaker. Who knows when the general public will be allowed to download it. They still refuse to show screenshots of the editor, and I guess they're not even allowed to talk about the editor in any detail.
Stencyl started a "closed beta" program around the end of October (invite only). I'm not sure how many people are using it now but from what they same it seems to be easier to learn than Gamemaker.
Who knows when the general public will be allowed to download it. They still refuse to show screenshots of the editor, and I guess they're not even allowed to talk about the editor in any detail.
Eeek, so even now there really is no proof that it exists.
There's an expression distance(x,1,y1,x2,y2) you can use that to check or set the distance between two points.
Been asked for, probably not to high on the giterdone list tho....
o-0 I got a crash when my ghost died.
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Why don't you just use the rotation behavior on a sprite? That's all your doing isn't it, rotating it one direction or the other?
Yeah simple structures like that are very doable, although somewhat complicated to do when it comes to pitch, and yaw.
Lol. I also wonder how it could be. I was thinking about something related to the trip of a parasite through the body, but with a realistic look. Thank you for your ideas and interest. However viruses are too tiny for a game that pretends to be realistic, bacterias would be hard to see too. Protozoan and metazoan parasites are bigger and more diverse, they have more definite path through the body before they start multiplicating, they also have different development phases.
Lol. I also wonder how it could be. I was thinking about something related to the trip of a parasite through the body, but with a realistic look.
Thank you for your ideas and interest. However viruses are too tiny for a game that pretends to be realistic, bacterias would be hard to see too. Protozoan and metazoan parasites are bigger and more diverse, they have more definite path through the body before they start multiplicating, they also have different development phases.
Guess you could always try to replicate an electron microscope.
Btw some bg's I made in gimp
Sprites have a feature that allows to set z heights, so yes basically, but not a true 3d.
You might show an example of how detailed you want to go.
Ahh well, I figured it was staggered sprites, but I was hoping it wasn't.... kinda.
I mean its possible to do the same thing with much smaller sprites stretched, and tiled with u, and v.
I just haven't figured out how to do that correctly.
Actually... I helped cut it up for him.
Speaking of the big picture....
You can either implement it, or not implement it. Just because its not built in is not a terribly good reason to discard something. Especially in an open source project.
Any way hope you kept your sales receipt.
Member since 12 Nov, 2008