newt's Recent Forum Activity

  • What version of Construct?

  • Call it the Pandora's box complex. Once the information is available it can't be placed back in the box.

    That being said, it's impossible to police it all, and they know that. Hence the bait -n- switch, and general runaround you received.

    On the other hand the same could be said about your inquiry. Once the question is asked, you cant un-ask it.

    Um yeah, lets make that "don't ask, don't ask"

  • Exporting is one thing, importing...quite another.

  • [quote:18e8d23k]if anyone has any ideas you'd like to see a python example of, post it here, and either I or rojo can probably whip something up.

    Ok I'll bite. How about some vector classes for manipulating distort maps? <joke

    Well there's the dpad fuctions using pygame we were talking about, or a good sorting algorithm.

    Construct could use a plug that does that.

  • Sounds like you want to set opacity to zero.

  • Since its just numbers couldn't you just make up your own events using one sprite and 10 different frames?

  • [quote:2iq7k6ci]4500+ Events

    I have no idea of what your doing, or what your experience is, but I cant possibly imagine a game having that many events and running each tick. Perhaps there are some optimizations your over looking?

  • You could try something like:

    Mouse button is down(inverted)

    ->cursor set position to player lerp(.x, player.x, 1-0.5^timedelta) lerp(.y, player.y, 1-0.5^timedelta)

    Or

    Add a new layer that doesn't scroll, and set the cursor on that.

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  • [quote:2hmp13i7]How to alter the laws of physics within Construct

    Quote of the year.

  • I'm not sure if it even matters really, but since Perlin works on octaves, or clouds if you will, there is a great chance that the noise sampled at x would be very close in range if the next x of the same seed is relatively close to the last. Basically x, and x+50 and all in between might be identical.

  • You could create your own flash by setting up a group that makes it invisible at intervals, then to stop it just simply disable the group. Of course you would probably need a group for each sprite, unless you want them all to act the same way.

  • There's not a plug currently, but you could do this easily with Python.

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newt

Member since 12 Nov, 2008

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