newt's Recent Forum Activity

  • There shouldn't be any issues with performance.

    The issues would be with accuracy if you do a lot of rounding.

  • There's a 3d section there already. Its hard to tell how far They will go down the 3d rabbit hole so I'll refrain. Feel free if you're skippy.

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  • The C3 export is js, but decidedly not human readable.

    You can use external scripts, and some code in editor, but its definitely not copy and paste.

    phaser.io Might be more like what you are asking about.

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  • Or innovate underused features rather than using the same tired ones.

    Think Don't Starve, rather than Mario Cart.

    Next Penelope, rather than Minecraft.

  • To be honest I'd rather see a comprehensive and solid Mode7 implementation than this minor 3d stuff.

  • Ahh, of course. Can't even find where to get support for the official plugs.

  • Not sure which plug is Nepeo's. I don't see anything on the addon exchange, not to mention its hard to figure out what plugs are still viable after the modules update.

  • Turns out creating a polygon is a bit tricky. I can figure out the vertices, but getting them in order is another matter.

    I used for each in order angle(vertex.x,vertex.y,cell.x,cell,y) asending, and it gave interesting results.

    Picasso would be proud.

    dropbox.com/s/oitrhexfiaruche/voronoistart.c3p

    I'll do a non half-assed version using raycasting later.

  • Thanks. I'll take a look at it, but I'm pretty sure I'll have to make my own point cloud, and go from there.

    R0jOhound made a nice even distribution project a while back, and I'm taking a look at it for a starter.

  • Ahh, OK I was hoping the noise plug might have had the data already.

  • There aren't many choices for HTML5 in game ad networks. Google has a program, but it requires a lot of traffic before you can use it. That's how just about all in game advertisers that work on the web will be. All reliable ad networks will require that you have control of the server it will be placed on.

    That being said, there's no reason you can't place normal ads on the same page as a game, although most networks will have specific rules for placement.

    Keep in mind that normal ads require cookies, and page content to serve viable ads. If you don't have content that can be parsed and useful to advertisers, then don't expect great ad revenue.

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newt

Member since 12 Nov, 2008

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