[quote:x4b0sez2]The jumping seems a little too linear. Like an inverted V, it's pointy on top
[quote:x4b0sez2]You should tweak the jumping a bit, it looks too rigid.
Yes it's still a little... well like you guys said, too pointy on top. When the jump force reaches 0 the character immediately drops, it should probably last a bit there.
[quote:x4b0sez2]I think it's just the expression on her face, but the girl kinda looks like a mean old man in awig. It's the heavy brow and small eyes.
Okay that made me laugh again
Old man in a wig, haha. Classic!
Obviously I'm not getting the same impression looking at her and actually those pixels are not supposed to be brows (but it may pretty well be you're right). All I can say is that it's NOT supposed to be the average cute little girl, fitting the overall mood of game (which isn't really there yet). "Old wig man" will be considered as final title for the game though.
[quote:x4b0sez2]About the jump animation, is, is that there is no animation of her jumping; she is simply lifted dangling into the air
Animations are still at a minimum. So more/better animations should be there in the process. In fact all graphics are work in progress (like all game content).
Thanks for the comments so far, all critique was constructive and helpful.
Nobody mentioned the jump height yet. So I guess it's the same for everyone?!