Oops, thought this was in Website Issues, sorry!
Ashley having the saves go to the game's location is very useful, it's the standard practice for games. It means that we don't have to teach our users how to go to: "C:\Users\John\AppData\Local\Roaming\Documents\Programs\Features\Gardening\Knitwear\Publisher\Developer\GameName\Sausages\X34265"
they can just go to the game's folder where saves are usually kept in normal games.
nothaseo Have you been able to do it yet?
I can't open some of the .capxs they give an error, and when I try inserting the viewport object:
Using latest version and r191.
That sprite/billboard thing sounded cool too, nice work with the plugin, it seems a lot nicer now.
Yes please! Especially for text, dealing with a top-left hotspot is really annoying when the text is left-aligned.
While we're on the subject...what about making tilemaps center-oriented? Right now you can't resize them without screwing up your tiles :T
█▀▀░█░█░█▀█░█▀▀░█▀█
▀▀█░█░█░█▀▀░█▀░░█▀▄
▀▀▀░▀▀▀░▀░░░▀▀▀░▀░▀
█▄░▄█░█▀▀░█▀▀▀░ █▀█
█░█░█░█▀░░█░▀█░█▀▀█
▀░▀░▀░▀▀▀░▀▀▀▀░▀░░▀
█░░█░█░▀▀█▀▀░█▀█░ █▀█
█░░█░█░░░█░░░█▀▄░█▀▀█
▀▀▀▀░▀▀▀░▀░░░▀░▀░▀░░▀
█▀▀░█▀█░█░█▀▀
█▀░░█▀▀░█░█
▀▀▀░▀░░░▀░▀▀▀
░░░░░░██▄
░░░░░░█░█
░░░░░█░░█
█▄▄▄█░░░██
█░ Scirra ░░░░█
█░ Add This ░░█
█░ Please! ░░░█
█░ And Give ░░█
█░ Me One! ░░█
Only if you have a pink boomerang (it grapples to walls).
I'm hesitant to upgrade my node-webkit since the last one was bad, and apparently this recent one is awful too?
Keep your old Node-webkit installers, since they're not given on the site. Incase the situation doesn't improve for a few months.
Linux may improve soon?:
Develop games in your browser. Powerful, performant & highly capable.
I tried going to the manual entry for "Node-webkit" plugin to look up more detailed information on the actions and expressions for the plugin, but rather than going to the manual entry it took me to a download page for node-webkit. It says nothing about the plug itself, all it shows for me is the unrelated "Download Node Webkit" page.
https://www.scirra.com/manual/162/node-webkit
Thanks!
An issue on chrome was recently set to "fixed" regarding " Remove runtime dependency on libudev.so.0", does that mean we'll be about to run games on Linux easier soon?
https://code.google.com/p/chromium/issu ... ?id=415212
Remember that nodewebkit is seperate now so you just need to get the old NW installer. Someone posted it in the juttering thread in general.
I still have the installer for the previous NW version in case you guys need it https://www.dropbox.com/s/wr2ei9hbdvbht ... 2.exe?dl=0
I still have the installer for the previous NW version in case you guys need it
https://www.dropbox.com/s/wr2ei9hbdvbht ... 2.exe?dl=0
Thanks, was searching through my game wondering why it had dropped ~10 FPS.
Don't you think it would be good if Ashley could make a backlog of Nodewebkit installers so we don't get stuck with bad releases like the current one? Similar to how we have a backlog of C2 releases: http://www.scirra.com/construct2/releases
Member since 14 Jul, 2007