Tom's Recent Forum Activity

  • I've just updated the site with some changes and tweaked our Azure settings which should improve performance after investigation. We've had sporadic outages for a little while now, and have been spending a lot of time trying to hunt down the cause and I do believe it's just about solved now.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Apologies, one of our webservers had an issue. Am looking into it.

    Adding more options is complicated and makes the offer to new customers more convoluted and confusing.

    Secondly it feels like introducing something like that would end up being a never ending moving of the goalposts, impossible to satisfy every use case through increased granularity and chopping up of the product.

  • Great, thanks for the feedback Jase and I'm glad the monthly seems to be something that appeals to you!

  • We can take payment directly minimum term one year. If you’d like to do this please:

    Email supportzgo@construct.net with:

    Full name/ invoice address

    Type of license (personal/business)

    Length of license (min 1 year)

    Tom

  • No problem, yes we enabled monthly pricing globally as of yesterday. We've sent an email and done some social media promotion of it today. Glad you think it's a positive step, we hope so too!

  • We've always grown within our means as Elliott has alluded to (you forgot VAT by the way :P), and we've never taken any VC money even though it's an option for us as we're concerned we'd lose control of our vision and some of our processes.

    FWIW, and I've mentioned this elsewhere the total GGJ entries is a signal, but a weak one. Even though GGJ entries have dropped, we're seeing great growth YoY and the GGJ is of no concern to us. (Note, you'd probably want to normalise those numbers by total # entries and not compare them YoY to the absolute figures).

    More employees -> better engine quality -> more users -> more profit. It work like that right?

    Throwing new programmers at software to make it better is rarely true. I like Warren Buffet's quote for this:

    No matter how great the talent or efforts, some things just take time. You can't produce a baby in one month by getting nine women pregnant.

    Regarding pricing, we've just rolled out monthly pricing globally for personal editions. These are now available. Going from one off payments to annual payments to monthly has cash flow risk at each step which is one of the reasons we've taken our time with it.

    I know there are weaknesses on certain parts of the website, but they will addresses in due course. We have to prioritise and we do our best to prioritise for what's best for the business as a whole. There are lots of factors involved in this, some which will be opaque from the outside.

    I'd like to point out as well we're quite happy with our performance! We've seen other competitors take on VC money and crash and burn. Other competitors keep announcing years after years of delays in releasing promised new versions. We've always delivered, and deliver well.

    That's a good thing we could highlight next time I review the pages, thanks for suggestion.

    mekonbekon free edition does allow you to export to the arcade

    We're seeing usage of Construct 3 growing 30% YoY according to all our stats. Perhaps it could be optimised better, but it's a rate we're happy with.

    Looking at stats from Construct 2, we decided to reduce the free edition limits on events when moving to Construct 3 because we observed a large population of users who didn't convert to paid users indefinitely - the free edition met their needs whether this was just for fun or in a different environment such as education.

    FWIW the total # games submitted in GGJ we don't consider a pretty reliable metric, Construct submitted games have been pretty static (like other engines for the most part) and it in no way seems to correlate with growth or other successes we're seeing in other aspects of the business.

  • You do not have permission to view this post

    Construct 3 only needs to "phone home" once every 7 days, this is to check for expired plans/piracy.

    The only time this would be an issue is if you do not have internet for 7 consecutive days.

Tom's avatar

Tom

Early Adopter

Member since 10 Jun, 2007

Twitter
Tom has 1,380,550 followers

Connect with Tom

Trophy Case

  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x6
    Popular Game One of your games has over 1,000 players
  • x5
    Famous Game One of your games has over 10,000 players
  • x40
    Coach One of your tutorials has over 1,000 readers
  • x3
    Educator One of your tutorials has over 10,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • x12
    Quick Draw First 5 people to up-vote a new Construct 3 release
  • x2
    Lightning Draw First person to up-vote a new Construct 3 release
  • x5
    Great Comment One of your comments gets 3 upvotes
  • x4
    Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

36/44
How to earn trophies

Blogs