We recommend starting with Construct 3. This tutorial refers to Construct 2. Click here to go to the Beginner's Guide to Construct 3 tutorial . Let's get starte...
Android apps, stored in APK files, must be signed before they can be published. This verifies that you're the publisher and that they've not been tampered with...
There are several ways you can export and build mobile apps from Construct 3. This tutorial outlines the various options, and links to other tutorials to explai...
Construct 3 has many features. This is great for people who want to make complex and advanced games. However sometimes the broad feature array is actually a dis...
Construct 3 has its own mobile app build service to build Android APKs and generate Xcode projects from Cordova exports. You can also use Construct 3's build se...
Both Construct 2 and Construct 3 export Android and iOS apps using a technology called Cordova . This is a library that helps build and run mobile apps. Advance...
Construct 3 has its own mobile app build service, which can build your mobile apps for you. This feature is only available to subscribers . Here's how to get Co...
Support for exporting Universal Windows Platform (UWP) apps is deprecated and will be removed in a future release. Consider publishing to Windows with the Windo...
Most games have to work on different sized screens. This can be different size phone or tablet screens, resized browser windows, display resolutions, and so on....
There's been an update to this tutorial following the renaming of the Arcade. You can find the new version 'Publishing to the Construct Arcade' here! An easy wa...
Construct can export your project as a traditional desktop app with NW.Js , which is basically a standalone version of the Google Chrome browser. In other words...
It's always good to plan ahead when making a project, and determine when you'll need a family in advance. However it's easy to forget and end up with a large nu...
Member since 21 May, 2007
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Wider technology issues from Ashley's perspective.