The three new ones were made by KYATRIC.
The GPU only processes pixels on-screen. So anything not visible on the screen won't affect performance.
Mobile hardware is sometimes weaker than desktop systems. One of their relative weaknesses is they can process effects with lower precision than desktop systems, which can make some complex effects look worse.
Layout effects alter the whole display. But to have an effect that only alters a group of layers, e.g. just two layers together, would require sub-layers.
We need to wait for a Greenworks update first: github.com/greenheartgames/greenworks
You could try the alternative desktop build based on NW.js: construct.net/en/forum/construct-3/general-discussion-7/construct-3-desktop-build-beta-131317
Try adding it to a Family.
You must first switch your project to the new C3 runtime. See this blog: construct.net/en/blogs/construct-official-blog-1/c3-runtime-alpha-available-950
Please file issues here following all the guidelines to ensure we can investigate them: github.com/Scirra/Construct-bugs/issues
v0.30.4 now supports the C3 runtime!
This doesn't affect how you make events. It's an internal feature of the engine that is applied automatically.
We're still working on it. We hope to add the option to export with the C3 runtime soon.
What do you mean by "operational"? Are you talking about the conditional expression? That is compiled to a JavaScript conditional expression, but the test is mainly bottlenecked on drawing and rotating instances, so it's not really a suitable test for measuring event performance.
Filed an issue for remaining C3 runtime work: github.com/Scirra/Construct-bugs/issues/1646
Member since 21 May, 2007
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