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Spritesheets (aka texture atlases) are a common technique in computer graphics to combine multiple images on to a single image. Ho... Read more
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This is the second in a series of two blog posts about web graphics, WebGPU, and Construct. The first is A brief history of graphi... Read more
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Graphics technologies have changed a lot over the years, including on the web, and the web is on the cusp of its next big change w... Read more
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I mentioned on Twitter it might be nice to get back in to blogging while the world's in lockdown. So here we go, the first in hope... Read more
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Construct 2 was first released 9 years ago, in February 2011. Back then, Flash was still a dominant technology on the web; Microso... Read more
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As we approach the end of another year, it's a good time to look back and review the year gone by. We got a lot done in 2019 and w... Read more
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We've been working hard on a major new Construct 3 feature for some time: Timeline animations! You may have seen us mention it pre... Read more
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We've previously blogged about the Raspberry Pi 2 , as well as the Asus Tinker Board , another single-board computer. This time ar... Read more
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Ludum Dare is a worldwide game jam where games are made from scratch in a weekend. This weekend ( October 4th-7th ) is Ludum Dare... Read more
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We're pleased to announce that Javascript coding is now available in the latest Construct update r157 ! See our last blog Introduc... Read more
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Ashley

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