Taximan's Recent Forum Activity

  • Thank you very much ... I will try this.

  • This is the code I use.

  • Ok this method works, it only has one problem and it is not small.

    When I make an update all dictionaries are restored by default ... it is a big problem, it is a very long game and I could not perform any update.

  • I've been very busy, but today I have time to try this. Thank you

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  • My English is very bad, I do not know if I understand your problem well, but if you create the same object several times, you will share the value of the variables.

    If you clone the object, that problem should disappear.

  • For my game I have created a dictionary that I load with AJAX and everything works perfectly.

    But when closing the game all data is reset.

    How can I make these data permanent? For example the number of potions.

    Thanks and sorry for my English...

  • I do not understand your question, it is used exactly the same as using construct 2

  • I tried to use all screen options

    -off

    -Scale inner

    -Scale Outer

    -Letterbox scale

    -Letterbox integer scale

    But I can not get that line to disappear...

    This is the configuration that I use in all my games...

  • When I use the Construct 3 engine, a gray bar appears throughout the game (at the bottom of the screen). Also the performance is very bad, and when I use transparencies they blink.

    This does not happen in the preview.

  • It's interesting ... I'll try to work with it ...

    Thanks; D

  • Buy my license from construct 3 this week, and... there is no webstorage!!

    My project needs more than 30 keys, but with Localstorage is a nightmare, is slow, is difficult, and nothing works...

    I could still work with webstorage, but I can't use the construct 3 engine...

    There is some tutorial or alternative to Localstorage...

    PD: I am Spanish and my English is very bad...

    Thanks ;D

  • It's about replacing the sprite sheets after finishing all the work with constuct. All my games with construct 2 are made like this.

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Taximan

Member since 8 Feb, 2015

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