Added cherry bonus (don't know what I'm gonna with this one).
Clicking the left mouse button whilst the Hero is running toggles running upside down.
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Replaced the Hero sprite with:
http://opengameart.org/content/ninja-run-free-spritesa
Just for demonstration purposes.
Thanks to the author pzUH
2 requests added:
Added some additional sounds and hiscore save. Help on posting to FB and twitter is appreciated. Thanks.
I did some code clean up and managed to bring the events down to 14. Some things were just redundant or not even necessary.
Added:
-Background
-UI
-Sound
-Ambient music (still looking around for a good seamless loop)
So here is the capx file made in the latest non beta version C2.
https://app.box.com/s/i4k09ot78wy5derwfjuqyop71e9kv6vt
Thanks DankP3. I will upload a capx made with the latest non beta version C2.
Added code to make sure that the stick length stayed within the window.
Added 2 more events to change the gradient background every 2 points.
7 gradients, when the last one is reached, it starts over again with the first one.
Added the following:
I will added in some sfx, music, and background graphics
Greetz,
Justin
Just finished a template for StickHero.
13 events in this one. Like to hear what you think of this. Made in C2 BETA R237
<<REMOVED>>
[Problem Soved]
What I did in PhotoShop: Increased the purchased sprite font *.png height so that it had a blank row. It seems that if the last row of characters in the *.png are at the base, it won't display correctly in the layout.
Member since 11 Jan, 2015