jatin1726's Recent Forum Activity

  • Hi Guys,

    A bit of urgent help is needed. I have to create a circular rotatable knob which can be rotated only between max n min value(not endless 360 degree rotation). Any idea how can this be done using touch object only?

    Regards,

  • Wonderful is the correct word to appreciate the hardwork for this game.

    No Idea how you did this magic, we really need some tutorial or information how to create something like this. Please share.

    Hello Constructors,

    Check this out(warning, include product placements)

    https://www.kyra.com/racing/

    I did that working using mode7 fx from R0J0hound + rexrainbow ground behaviour&logic. Big thanks for those features to u guys.

    It was tricky to calculate camera position and that was the only problem, but after one day of calculating some data I got it working.

    The Game is still in progress, I will add some tire trails, more tracks, pickups etc and replay option. Anyway I'm happy that mode7 is usable and a lot of specific mode 7 games can be done with it in Construct.

    The game is a challenge animation for 4 guys in a Show About Streetwear & Fashion playing on youtube every thursday. U can see those guys and game part here: https://youtu.be/8ccwXyFxTRQ?t=248 and after a video the game becomes a little viral for fans of paq youtube series.

    Best

  • Hello everyone,

    As the title says, I would like to make the effect of Super Starfish.

    https://www.youtube.com/watch?v=1wT3kr_PMEQ

    I have tried few options of fluid effect but they did not look like the same.

    Do you guy have any idea?

    Many Thanks!

    No idea friend, I don't think construct 2 can make animations this much smooth. That game seems to be made by buildbox.

  • Hi Everyone,

    I need your expert advice and help in auto accelerating a car using car behavior without any touch or tap of button on screen? Is it possible? I tried this on start layout > simulate car pressing accelerate. But it is not working. In my game car will auto accelerate but will be controlled by steering. I have already made a version with car accelerate on button press, now requirement is car should auto run without any button press. I am sharing screen recording of what I have already made till now.

    screenrecording : youtu.be/k41-VGmu8Mg

    Please help me in this issue.

    Regards,

    Jatin

  • here you go:

    https://www.dropbox.com/s/zcx7dest2giirh6/zoom_blue_box.capx?dl=0

    Oh GOD, u do magic always. Its amazing and working as expected (though I am still trying to figure out your magic trick and mistake I was doing). Thanks a lot :)

  • You didn't do anything that I suggested in my previous comment..

    Start with my file zoom_sprite.capx, move blueBoxScale from global to instance variable. Save UID in some variable on first touch. On second touch don't check for "is touching sprite" (because the second finger may not be touching the box) and pick the box by saved UID instead.

    Hi DOP, I retried your suggested Solution by keeping steps close to your guidance but now box disappears on touch and nothing happens, can you help me out plz?

    CAPX link:

    touch.affle.com/explorations/mohan/zoomtouch/zoom_sprite_test.capx

  • Yes, everything is possible. Use instance variable instead of the global variable to store scale factor for each box. On first touch check which box is touched (maybe save its UID in another variable), and then in event #2 pick this box by UID and scale this box only.

    Hi DOP,

    I tried and now I can zoom in the bluebox, ie. I can pinch to reduce the size of box but not able to make it big by pinch out. attaching capx. i am sure something I am doing wrong. Looking for your guidance here.

    touch.affle.com/explorations/mohan/capx/testtouchzoom.capx

  • Yes, everything is possible. Use instance variable instead of the global variable to store scale factor for each box. On first touch check which box is touched (maybe save its UID in another variable), and then in event #2 pick this box by UID and scale this box only.

    Ok I am gonna try this.

  • Try this:

    https://www.dropbox.com/s/t05m2m2dujbrvas/zoom_sprite.capx?dl=0

    You can also scale individual layers.

    Thanks DOP, you solution seems to be working fine but it allows user to pinch anywhere on screen and scaling starts of blue box. Can I make it like only pinching box make it scale in/out. For example I have two blue boxes and I want to pinch zoom out box 1 and pinch in box 2 in same layer.

    Is this possible?

  • How do you do the drawing part? I'm guessing you create new sprites at the mouse/touch position? Simply add new points to the spline path at the same time. Just make sure not to add two points with the same coordinates, Spline doesn't like it.. See this post:

    https://www.construct.net/forum/construct-2/how-do-i-18/hi-i-have-a-problem-with-rex-s-136098

    Many many thanks DOP, it helped me fix the issue. God bless you.

  • Sure, create a variable "blueBoxScale" and change it the same way. Set sprite scale to this variable.

    Hi Dop, I tried this but not working. DOnt know what wrong I am doing. Here is my capx.

    touch.affle.com/explorations/mohan/capx/zoomimagetouch.capx

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  • You can.

    https://www.dropbox.com/s/7l2a6i2alj1mtyt/Spline_demo.capx?dl=0

    How to create points when drawing a line realtime using spline plugin? Currently it needs tap to create new point which breaks the flow of drawing a line.

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jatin1726

Member since 27 Oct, 2014

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