I'm pretty new with Construct and I've been working with the platform tutorial to make a "Floor is Lava" game. Basically you score points when jump on an enemies head. You earn combo points by jumping on enemies one after the other and can grab combo multipliers to increase your combo score.
You log points by landing on safe ground (the blue rectangles), but if you land in lava (red rectangles) you lose your combo score and and multipliers. All of that works perfectly.
What I want is for my character to slowly lose points when standing on lava. I tried to use the "while" action and froze up Construct. How do I create the logic for this?