Curious if anyone has come up with a way to make the following function in Construct 2:
D Key Down - Player Simulates Walks Right (Not Mirrored)
A Key Down - Player Simulates Walks Left (Mirrored)
Player on Floor
Player is Moving - Set Animation to "Walk"
Player on Floor
Player Not Moving - Set Animation to "Idle"
Up Key Pressed - Player Simulates Jump
- Set Animation to "Jump"
S Key Down - Set Animation to "Crouch"
Player is moving (or D/A Key Down)
S Key Down - Set Player Speed to 150
- Set Animation to "CrouchWalk"
Space is Pressed - Set Animation to "Throw"
- Spawn Projectile
Player mirrored - Set Angle of Motion to 0
Player is not mirrored - Set Angle of Motion to 180
S Key Down
Space is pressed - Set Animation to "Crouch Throw"
Not working well. Anyone have a CAPX on how to make the Player able to Crouch Throw and Crouch Throw while moving in the Crouch position?
Thanks