GarrettE's Recent Forum Activity

  • My game is in a playable state! Wow what a good feeling.

    15 Days working on this and tons of help testing from my brother, I present

    construct.net/en/free-online-games/untitled-zombie-rpg-40247/play

    newgrounds.com/portal/view/848049

    construct.net/en/free-online-games/untitled-zombie-rpg-40247/play

    newgrounds.com/portal/view/848049

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  • klockedoutgames.itch.io/sports-rpg

    Thank you for your interest and making me realize I didnt put a link!

  • All made in Construct 3

    Take yourself on a journey in High School Football and go from the JV Bench to Starting for the Varsity squad.

    -Features-

    Mouse Only

    No minimum specs (it will play on anything)

    Windows, Mac, Lunux (all x64)

    7 Interactable buildings

    Simulated High School Football Practices and Games

    Train at the Gym, take Steriods

    Prestige System - Upon suffering a Career ending injury you will be rewarded with Prestige Points to invest in your player, based on your last play-through

    Earn Fans through Playing in Games which reward you with Cash to spend

    Buy upgrades at the Sporting Goods store

    Character Creation - Move around your attributes from Durability to Strength or Intellect

    .

    Graphics, Coding, Music and SFX all done by 1 person, (Garrett Eaton - KlockedOutGames@gmail.com)

    Side Note: This is my first game of any kind and after 2 months of development I learned a ton. I will be writing up a post-mortem a month after launch to go further into the development and everything that I learned on my journey.

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  • Have received some great feedback and today am here with V 0.3, more info at

    newgrounds.com/portal/view/760174

  • Currently in Alpha V 0.2 with 8 more weekly updates planned. Please check it out and feedback is much needed.

    https://gamejolt.com/games/Sportsrpg/511274

  • Can someone walk me through exporting to Android (Cordova), I'm using Android 6.0.1 , it finishes the build and once I download I get the Parse Error " There is a problem parsing the package". I have my android device set to install apps from unknown parties, which I first thought was the issue. Sorry if that's not enough info, thanks in advance

  • Fill rate

    The number of times an ad was shown to users (impressions) compared to the number of times an ad was requested from a specific ad source (requests).

    The fill rate for each ad source is calculated using the following formula:

    Impressions / Requests

  • Game looks really good, was there any sound on the trailer? or in-game for that matter?

  • Kiozuky

    First off, thank you for taking the time to play, I really do appreciate everything. Some of the things you discussed I was aware of, and some I was not. I will try to cover everything you discussed.

    1. Tedious to keep clicking - So right now if you hold down the arrow(on screen, thru touch or mouse) you will kind of sprint. It was in the game I just forget to mention that in the desc. so thank you. I will add keyboard sprint controls, but for now my focus has been on mobile, I feel like I need to make sure the mobile feels right, and the PC version should be easy from there.

    2. Interesting to hear the trees werent respawning, or at least not noticeably, I have a very slow respawn rate, but yes planting trees is better for the game and more fun to do, will add soon.

    3. Lol at the shovel, im sorry, currently it serves no purpose (but it will), basically just put in something for the inventory screen at my brothers request. The bug about it disappearing, between harvesting and setting down foundation, I was not aware of. So basically (ur on keyboard?) between hitting Enter and E you checked the inventory and it wasnt there? I will test this out.

    4. Simple things like 'Seeds can be planted over foundations', thats why I need testers. Thank you, easy fix. Would you want to grow trees in the house, or disable that ability? I will seriously let you choose.

    5. Bushes and trees overlap - Thank you.

    6/7. Foundations not aligning - You are correct, the only fix I had in the short term ( the game is 5 days old ) was to also make them destroyable! Just like with the sprinting, forget to mention this. Click and hold anywhere while your head is overlapping foundation. You will get 5 wood back. I also may have done the same for campfires, with no return on wood. (not sure)

    8. 'the character currently can go through walls' - With the solid behavior, ive only gotten this to work when I assign the 8direction controls behavior , which I dont want, maybe because animation scares me, and that really messed with the sprite. If anyone could tell me how to make the house solid and it actually work, lemme know Im sure its something simple that I just havent figured out yet.

    9.Campfires can be stacked one on top of the other - Easy fix thank you, and I should make them go out at some point, then maybe a way to light it up again...getting ahead of myself. Campfires right now are strictly eye candy lol. No real function.

    10. The character is missing an animation when facing "down" and "up" - I get all my assets from the Kenney Asset packs, and I dont really plan on spending any time developing new assets or animations. I realize that might sound lame. If the lack of an animation were to keep the player from understanding whats going on in any situation, I wouldnt put it in. I dont feel like the game is compromised in this particular situation by this, as ur still able to tell whether your moving up or down.

    11. You've convinced me to set up the PC version to be on par with mobile.

    Thank you, I really do appreciate all the feedback and time you've taken to write that, I would love to see screenshots of stuff people have built! The next 3 days will have plenty of updates, and I cant wait!

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GarrettE

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Member since 20 Aug, 2014

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