Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

French translation, rgbEx expression, lots of bug fixes

31 August, 2017 ()

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Notes

The biggest change this release is we now have a French translation of the editor available! This is thanks to a lot of hard work by Kyatric. Simply change your language in the Settings dialog to try it. Translation support is currently experimental - we'd love to extend this out to as many other languages as possible, but we're trialling one language first to see how it goes and work out if there are any issues. Please give it a spin and let us know if you like it!

We've turned our focus back to bug fixes for this release, so we've got a sizable batch of improvements. A number of issues that have been around for a few weeks should be solved in this build.

One extra addition this build is you can now use the rgbEx() system expression. This works similarly to rgb() but uses a 0-100 scale (instead of 0-255), and can go out of range, e.g. to 200 or -50 (the old expression would clamp). This is helpful for setting shader parameters, e.g. tinting to 200% red.

In other news, we're also trialling experimental support for C3 in Firefox. Click the link to find out more! If you try Construct 3 in Firefox we're keen to hear how it works out, so please post in that thread if you have any feedback.

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Exécuter r52

Changelog iconNouvelles fonctionnalités

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French language translation available in Settings

Changelog iconNouveaux ajouts

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'Help' links in several more dialogs
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New system expression rgbEx(r,g,b), which has an extended range and better precision
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Can now scroll Event Sheet View while dragging events
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'Description' column to object instance variables dialog

Changelog iconCorrections de bug

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Mobile: sometimes the address bar would overlap the top of the UI
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Mobile: double-tapping conditions/actions could sometimes immediately go back
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Mobile: pasting instances in the Layout View now positions them correctly
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Possible appearance of seams between tiles in tilemaps in editor
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Ensure custom themes apply correctly in popup windows
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Correctly update focus when tabbing between panes
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Possible crash creating another object before clicking with crosshair
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Event sheet view: up/down arrows could sometimes select deleted items
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Debugger now wraps long variable names
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8 direction behavior did not apply maximum speed correctly on diagonals
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'Pick overlapping point' now correctly handles tilemaps
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Negative animation speeds are now allowed in the editor
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Video could fail to load on platforms with case-sensitive filenames
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Projects did not correctly suspend and resume when the browser tab/app was hidden
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Origin/image point changes not being applied after cropping or resizing in the image editor
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Fixed handling of tile spacing when rendering Tilemap instances
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Crash upon using the edit button in the toolbar of the image points panel of the image editor
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Sizing of columns of the expressions dictionary
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Possible crash when undoing changes in the image editor
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Runtime crash when not preloading sounds

Changelog iconAmélioration des performances

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Improved Opus decoder warm up time when loading sounds on the fly

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