Les versions Beta ne sont pas autant testées que les versions Stables
New guided tour; debugger improvements; new HTML Element actions & more
10 May, 2022 ()
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Notes
It's the start of a new release cycle, and we have lots new for you today! First up we have a new guided tour Make a platform game, which is also the new default for first time visitors. Give it a spin and let us know what you think!
Next up we have some debugger improvements making it easier to deal with a long object list. There's now a search box so you can quickly filter the list, and a Hide unused option to filter out any objects with no instances.
There's also a couple of new actions in the HTML Element object to help integrate HTML and Construct objects. Now there's an action to automatically set an object's size and position to match a HTML element - useful if you want to use invisible HTML to manage layout. There's also an action to automatically create an image element with a Sprite object's image, providing a simple way to get a Sprite image on top of HTML content.
Finally there's a few other improvements, such as picking the entire hierarchy when creating/spawning an object with hierarchy, a Cordova update for Android, and a few other changes and fixes. Happy testing!
Update: we're aware example projects are not loading in this release. We've been doing some work adjusting how they are hosted and it looks like something went wrong with the release system. We're looking in to it!
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Nouveaux ajouts
Debugger: 'Hide unused' option for object list
New 'Make a platform game' guided tour
Debugger: search box for object list
HTML Element: new action 'Position object at element'
HTML Element: new action 'Create sprite image element'
Changements
Use 'Make a platform game' guided tour for first-time visitors
Android exports: update to cordova-androidctx@10.1.2
Also pick children when using 'Create object' / 'Spawn an object' with 'Create hierarchy'
Update browser/platform detection code
Corrections de bug
Platform behavior: 'Fall through' action was accidentally framerate-dependent
Update SpriteFont & word wrap to operate on graphemes instead of characters, improving handling of some languages and emoji
Undo/redo did not always handle changing script purposes correctly
HTML Element: not all BBcode styles were applied
HTML Element: TargetID/Class expressions not correctly set in 'On clicked'
Could not undo changing some object properties (e.g. 3D Shape faces, Particles object)
Mouse: 'Set cursor from sprite' incorrectly handled images rotated on spritesheet
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