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UI updates and loads of bug fixes!
17 May, 2017 ()
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Notes
We've had another influx of bug reports coinciding with the gamejam, and we've already fixed a big batch of them! We're getting great feedback so far, so please keep it coming, and we hope you're enjoying using the full version of Construct 3!
One of the more visible changes this release is we've made Remote Preview a bit easier to find by adding it in more places in the UI. The 'Preview' button is also now present on mobile, and on desktop it has a small dropdown so you can choose different kinds of preview.
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Nouveaux ajouts
'Remote preview' option to main menu
Preview toolbar button now available on mobile
On desktop, the Preview toolbar button now also has a dropdown menu with options to preview the project or remote preview
Opening the browser save dialog will attempt to request persistent storage permission, and display a warning if it fails.
Changements
Hide the expressions dictionary back button when showing the root elements
Image editor pencil tool now snaps to whole whole pixels
Double-clicking an expression no longer selects all, just the clicked word. Triple-click selects all.
Corrections de bug
Crash cloning an object type with family instance variables/behaviors/effects
Crash pasting events referencing missing project files (now displays a message)
'Else' events did not always update their valid state after making changes to the event sheet
Starting Remote Preview with a normal preview open, or vice versa, didn't work
Corrected aspect ratio calculation in the resize dialog of the image editor
Properly disable keyboard input of the image editor when it is closed
Tilemap editor crash when using the rectangle tool
Bug preventing the scroll bars in the image editor from working after the first time closing it
Crash when removing global project objects while the Z-Order Bar is open
Fixed Project Bar UI state save/restore
Brush tool color becomes black when any snap option is turned on
Crash when updating the image points tool in the image editor
Crash when resizing a tilemap instance to negative values
Crash when changing text file extension to binary file extension
Text files that look like array or dictionary files will open in the data editor, even if they have a different extension
Hang exporting empty project with "deduplicate images" enabled
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