Les versions Beta ne sont pas autant testées que les versions Stables

Les versions Beta ne sont pas autant testées que les versions Stables

New examples; more bug fixes

09 March, 2021 ()

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Notes

We're continuing to refine this release cycle and we're currently aiming for a stable release in the next week or two. So as ever for this point in the release cycle, we're focusing on reliability and fixing some remaining issues.

As usual this release has three new examples which you can also find under the 'new' tag. There's also a couple of tweaks to the export options, and various issues have also been fixed, including around Timelines. Stay tuned for more updates!

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Exécuter r239

Changelog iconNouveaux ajouts

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New examples 'Concussive blast', 'Patrolling traps' and 'Gamepad twin stick shooter'

Changelog iconChangements

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Updated Windows Wrapper export icon
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Moved UWP exporters to 'Deprecated' category
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Geolocation: bring back 'Is supported' condition (since NW.js does not support it)

Changelog iconCorrections de bug

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Timelines: crash pasting a timeline from the active project into an inactive project
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Timeline bar: timeline editing mode getting into an inconsistent state when changing between layouts of different projects
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Timeline bar: name of current timeline not updated properly when changing between layouts of different projects
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Layout view: proportional (shift) resize did not preserve mirror/flip
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Anchor behavior: could use wrong position for first tick after changing layout
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Windows wrapper export: some checkbox labels not correctly associated
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Fixed issue in 'On-rails shooter' template

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  • Beta version : When exporting Html5 ( to publication ) , after loading the project the strict is not accepted in the console of the site of the games ( not of the engine ) it indicates the type of script is not correct, it would emblerais that c3 remains these file in classic but that index is in module. During the preview, the project is strictly running so it's not a third party addon issue