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New lightweight Windows export option; new examples; bug fixes
23 February, 2021 ()
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Notes
In this release we're adding an interesting new export option for Windows! Named the Windows wrapper (WebView2) export option, this is a lightweight app that bundles your project and runs it using the Microsoft Edge WebView2 runtime - basically a webview control provided by Windows, which helps keep the file size down. This doesn't have all the same features that NW.js has, but it's a useful new alternative for quickly and easily sharing your projects on Windows. We previously experimented with this on the forum, and we're now building it in to Construct to get some wider testing. You can learn more about this export option in the new tutorial Exporting to Windows with the WebView2 wrapper. We'll also be looking in to enhancing this export option further in future.
Other than that as is usual now we have some more new examples, and a batch of other bug fixes and changes. Also in case you missed it, the new Construct Asset Store has lanched - see the linked blog post for more details!
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Nouvelles fonctionnalités
New 'Windows wrapper' export option, based on the Mirosoft Edge WebView2 runtime
Nouveaux ajouts
New examples 'Dash Slash', 'Languages from JSON', 'Surface jump'
Platform Info: 'Is Windows wrapper export' condition
Changements
Another change to handling iOS viewport
Preview: improve reliability of network requests that are served by Service Worker
Corrections de bug
Scene graph: adding a child after scaling the parent could offset the child
Scene graph: possible incorrect scale with child Text/SpriteFont after loading savegame
Scene graph: possible crash when using with 'Use render cells'
Project bar: deleting some folders could corrupt project
Editor could get stuck loading if saved login details expired
Playable ads: attempt to work around a Chrome bug causing issues when using module scripts
Minified exports sometimes not working (regression r235)
Mises à jour du SDK
Add IPluginInfo.AddCommonSceneGraphACEs()
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