Les versions Beta ne sont pas autant testées que les versions Stables
New examples; Cordova updates; bug fixes
12 January, 2021 ()
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Notes
We continue to focus on maintenance as we try to work towards a stable release, but this release still has a couple of new things. First of all there are four new examples which you can find in the Start Page. We've also done some updates for Cordova exports. In particular a long-standing issue with iOS means camera and microphone input doesn't work inside Cordova apps, but this looks like it will now be supported in a future iOS release. So we've updated the way iOS apps are exported to support camera and microphone input if you tick the relevant permission checkboxes on export. This still does not work in the current version of iOS due to the aforementioned issue in iOS, but hopefully this means in the next iOS update or two it starts working.
We've also decided to enable the dark and light themes in the free edition. This means you don't need a subscription to use the dark theme! It also means Construct will automatically load using the dark theme on first run if you've set your system settings to use a dark theme. (Note if it's not the first run, it will continue to use your existing settings.
As ever there's also a batch of bug fixes. Hopefully if all goes well we will be able to move towards a stable release in the next couple of weeks. Stay tuned for more updates!
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Exécuter r231
Nouveaux ajouts
New examples 'Mesh platforms', 'Fire bars', 'Follow path' and 'World to HUD position'
Cordova export: add Android 11 and iOS 14 to minimum supported version lists
Changements
Android export: update target API level to 30 (Android 11)
Update Cordova iOS exports to enable app camera/microphone permissions (should be supported on future iOS versions)
Dark/light themes are now available in the free edition
Default to dark theme when using dark system color scheme
Corrections de bug
Scene graph: possible crash adding instance to a hierarchy
Scene graph: keep correct Z ordering when creating a whole hierarchy at runtime
Scene graph: fix crash undoing undoing changes while instances are selected
Scene graph: avoid adding undo points which make no changes
Dragging of items in table controls sometimes did not work
Tilemap bar: crash using the patch selection tool (regression r230)
Animations editor: instances changing size unexpectedly after adding and moving frames in the editor
Event sheet view: 'call function' actions could disappear when attempting an invalid drag-drop
Touch: gestures not measuring time correctly in worker mode
SVG Picture: did not use correct downscaling quality in editor
Not all keyboard shortcuts worked in popup windows
Possible crash pressing Escape to close dialog in popup window
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