Les versions Beta ne sont pas autant testées que les versions Stables
Mesh editor; new examples; bug fixes
08 December, 2020 ()
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Notes
In this release we're introducing the mesh editor! This extends the existing mesh distortion feature to now allow you to design meshes in the Layout View. This should provide some exciting new creative opportunities for level design. In particular since the mesh also adjusts the collision polygon, you can use this for things like more natural ground to run along in platformers. To get started, right-click an object that supports mesh distortion and choose Mesh - Create mesh. Currently objects supporting mesh distortion are Sprite, Tiled Background, and (new in this release) Text and Drawing Canvas. The free edition is limited to editing one mesh per project, but if you have purchased a plan there is no limit. There's a short video example in this tweet. We look forwards to seeing what you can do with this!
Also starting with this release, we are beginning a collaboration with Mateus and Wesley from Viridino Studios to provide a variety of beautifully designed and intruiging new examples for the Start Page. The first set of these are the new Card memory match, On-rails shooter and Tilemap switching examples. Take a look and try them out - and if you have any suggestions for future templates let us know in the comments! We'll be continuing to add more over time.
As ever there's a batch of other bug fixes and improvements too, with full details in the change list below. Happy testing!
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Exécuter r228
Nouvelles fonctionnalités
Mesh editor: design object meshes in the Layout View
Nouveaux ajouts
Text: support for mesh distortion
Drawing Canvas: support for mesh distortion
New example projects 'Card memory match', 'On-rails shooter', 'Tilemap switching'
Corrections de bug
Mesh distortion: did not save state with savegames
Drawing Canvas: pasting objects could detach them from their hierarchy
Instance variables dialog did not always show description
Debugger object highlight did not handle layer rotation correctly
Wrong script size in export statistics
Copy/pasting event sheets/layouts did not preserve tab colors
Speculative fix for Android exports not working on some devices since r226
Z order bar: previous selection lost when pressing Ctrl/Cmd to select multiple instances
Mobile layout: sliding panes not working properly (regression r227)
Timeline bar: crash using custom ease with cubic bezier paths (regression r220)
Firefox: preview/remote preview not working in private browsing mode
Scripting updates
Increase free edition limit to 2 script files to work with JavaScript Modules
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