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New templates, bug fixes, more C3 runtime improvements
13 August, 2018 ()
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Notes
In this release we've added three new game templates for you to check out: Car lanes, Quiz and Race track. These show how to build basic game mechanics and are a good place to start if you're new and looking to build one of these types of games.
We have a batch of general bug fixes in this release, as well as another round of fixes for the C3 runtime. We've even managed to improve the Pathfinding performance even further beyond the already impressive improvements in the C3 runtime by improving the algorithmic efficiency of the underlying A* implementation. This should help keep pathfinding performance reasonable even when using small cell sizes!
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Exécuter r113
Nouveaux ajouts
New 'Race track' template
Event sheet view: notification if dragging an event variable to a new scope results in events being removed
Changements
Support replacing project image files outside of Construct. This slightly slows down loading projects, but is necessary to avoid corrupting projects for users who do this.
Corrections de bug
C3 runtime: system regex expressions not working
C3 runtime: could fail to start up if switching tabs while loading
C3 runtime: effects on rotated layers did not render correctly
C3 runtime: text objects could disappear after exiting fullscreen mode
C3 runtime: possible error exporting with 'Minify script' enabled
C3 runtime: request fullscreen 'centered' in NW.js mode did not center the canvas
Update a previous fix for OR blocks in r108 that could have caused issues when destroying instances
Desktop: saving folder project after removing an object from a family could corrupt the project
Event sheet view: dropping events at the end of a group would sometimes move them to the top of the group
Event sheet view: could not undo changing comment/group colors
Browser offline state triggers did not work in minified export
Bars opened as popup windows could still sometimes block interaction with the layout view
Amélioration des performances
C3 runtime: even faster Pathfinding, particularly with small cell sizes.
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