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About
The template has only the core Bubble Shooter game logic. There are only necessary parts, such as: arrays, dictionaries and sprites. Nothing extra. No thirdparty plugins or even no collision detection (custom flexible collision detection is used)!
It has 50 events (no extra scripts)!
Why
To learn, first of all. To get know how arrays may be used in Construct. How pick and bind objects together. To understand how primitive recursive search works on a hexagonal board. And, of course, to make you own Bubble Shooter game.
Details
It is possible to replace generic bubble sprites to your own. It is also possible to make your own bubble patterns using extra utility from the archive.
The mechanics/behaviour is pretty easy: click anywhere on empty space and observe how bubbles start popping.
Controls: Touch/Mouse