Hello;
I have a UID that is a member of two families, ball and toy and both are sprites. To to save and load it from JSON is this what I need to do?
pick toy by UID toyString = toy.AsJSON
pick ball by UID ballString = ball.AsJSON
then to load it i create a ball or toy by UID and do the following?
pick ball by UID ball set from ballString
pick toy by UID toy set from toyString
The second set from toyString doesn't overwright the stuff that is ball only that I set from ballstring? What about the sprite specific stuff? Does it get its location angle etc from the last toy set from toyString?
Is there some better way to save every family a UID belongs to as a string?
thanks
yours
winkr7