Can you repeat the problem in a new project and upload the file? Or write to me on discord.
Aren't memory leaks and garbage accumulation the same thing?
If you're asking if there will be a memory leak, then why can't you test it yourself?
Sorry, you're right. I always forget that our job is to overwhelm the engine developers with a ton of work.
Reducing the number of reports will slow down the speed of error correction. But if you reduce the number of ideas, it will help reduce the time spent filtering out ideas that will not be implemented.
Wouldn't it be easier if you only allowed users to post one idea at a time? Otherwise, you have to consider dozens of ideas from just one user. Obviously you won't be able to implement them all. It is also not clear which idea this user had the most desired.
runtime.layout.getLayer("building").isVisible = !runtime.layout.getLayer("building").isVisible;
Hello. Write to me on discord: wilson_percival
Write your discord, I will try to help you.
https://github.com/Scirra/Construct-bugs/issues/7326
https://github.com/Scirra/Construct-bugs/issues/7289
https://github.com/Scirra/Construct-bugs/issues/7311
https://github.com/Scirra/Construct-bugs/issues/7302
https://github.com/Scirra/Construct-bugs/issues/7299
https://github.com/Scirra/Construct-bugs/issues/7300
Develop games in your browser. Powerful, performant & highly capable.
https://www.construct.net/en/blogs/construct-official-blog-1/construct-vsjavascript-737
You can learn JavaScript and develop games with it on Construct.
You can write your own discord, I will try to help you.
You need to pass runtime as an argument when calling the globalThis.init function. If you still need help, you can write your discord, I can help with your questions.
https://www.construct.net/en/make-games/manuals/construct-3/scripting/scripting-reference/plugin-interfaces/array