Tom's Forum Posts

  • Hello!

    Do you store all the games on own servers or external solutions?

    We have 1 dedicated server in USA that serves all content on this website. We've had no issues with bandwidth and we utilise HTML5's appcache heavily for arcade games.

    How do you manage the data (MySQL or directly filesystem for the games), what prog. language, server backend and so on.

    The arcade is written in ASP.net (c#). All data (the actual games) are stored in the file system. The database we use is MS-SQL.

    It's quite a simple setup. There's no reason it could not easily also be done in PHP with MySQL, I just went ASP.net c# Ms-SQL as it's what I'm most familiar with.

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  • Winners of Humble Bundle 7 (Paid for above average)

    blazah99

    Euton

    IronRick

    Velojet

    KyleKeezer (twitter)

    Winners of Scirra Stickers

    vsjoen (twitter)

    ali_dgan (twitter)

    MadameBerry (twitter)

    SlowMvngTarget (twitter)

    Thanks to everyone that entered!

    Winners, please email supporttem@scirra.com with your email address and if you won the stickers please also include your full delivery address.

  • If you run into any problems feel free to email licensehelppsc@scirra.com any time!

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  • We have 10 prizes:

    • 5x Humble Bundle 7 (with the two bonus games, purchased at an above average price)
    • 5x Set of Scirra Stickers

    To have a chance of winning 1 of the prizes:

    <font size="3">Follow Scirra and Retweet this Tweet</font>

    Additional Entry

    Reply to this thread with only the word "Entry" to have an additional chance to win, or so those without a Twitter account can still enter. Only accounts with over 200rep OR accounts who have made a purchase in our store can enter this way. If you have a Twitter and an eligible Scirra account you can have 2 entries (twice as much chance to win a prize).

    Rules

    Existing Twitter accounts only. To be eligible, the account must have existed prior to the time this post was made, and have at least 1 tweet

    Winners of the stickers must provide a postal address on winning. Stickers can be posted world wide.

    The winner will be picked on Monday 24th December and winner announced shortly thereafter.

    Winner picked using tweetarchivist.com service

    If tweetarchivist.com unavailable or is unable to pick a winner, competition deadline can be extended at our discretion or alternative service can be used to pick.

    Entries via Twitter must follow us as well as retweet to be eligible to win

    Existing Twitter accounts only (you have made a Tweet before this competition started).

    These rules are subject to change at Scirra's discretion

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  • If you have a personal edition license, you can make games for other people if they commission you to do so. The amount they pay you goes towards your $5k limit.

    The client who purchased the game from you can do with it as they wish.

    Feel free to email licensehelphps@scirra.com for answers to specific questions, we're always happy to clarify.

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