Thistom's Forum Posts

  • Hi.

    I am Henrique, the developer of Dunar Dimension Two. You can know about my game here: https://steamcommunity.com/sharedfiles/filedetails/?id=724375109&searchtext=dunar

    I’m here because yesterday I found out a bug in Dunar Dimension Two. The bug happens when you play a video many times in your project. Well I will explain about this bug.

    When you are running your game in Nwjs 0.30.4, the bug will happen.

    This version of nwjs is very important because you need it to add the Greenworks plugin.

    When you play a video many times the nwjs 0.30.4 will get memory ram of your pc very high every time that the video is played again.

    Look this video:

    Subscribe to Construct videos now

    As you can see the nwjs consumes a lot of memory ram. It reaches 8GB of ram quickly. This bug is a serious problem if your project has video and you need to play it many times.

    Download the example game with the bug here:

    https://www.dropbox.com/s/cdqu79uqi0vfkyz/High%20memory%20bug%20with%20video%20Nwjs%200.30.4.rar?dl=0

    It runs with the Nwjs 0.30.4

    Bug fixed

    Well, this is bug is not more a problem because it was fixed in the nwjs 0.50.0.

    Look this video here: There is not the bug more.

    Subscribe to Construct videos now

    As you can see the Nwjs 0.50.0 runs the game well and the bug doesn't happen here.

    Download the example game without the bug here:

    https://www.dropbox.com/s/qql15xjai1jbwag/High%20memory%20bug%20with%20video%20It%20was%20Fixed%20in%20Nwjs%200.50.0%20.rar?dl=0

    It runs with the Nwjs 0.50.0.

    The nwjs 0.30.4 breaks my project because my game needs to run many videos of skills in the battle system and now that I found this bug. I will need to update for latest version of nwjs.

    But the problem is that there is not a current version of the Greenworks plugin for C2 and it’s a problem.

    I know there is C3, but I bought the Construct 2 to make my best game of rpg. I have been making Dunar Dimension Two since 2014 and I want to finish my game with C2.

    Scirra team, update a new version of the Greenworks plugin for C2 without the bug reported.

    As the Construct 2 will be retired in July 2021. Why doesn't update a current version of the Greenworks plugin for C2 before the Construct 2 be retired?

    The last version of Nwjs was 2 years ago.

    https://www.construct.net/en/construct-2/addons/83/greenworks

    Please! Uptade the Greenworks plugin!

    My project really needs a new update of Greenworks plugin.

    Download Capx:

    https://www.dropbox.com/s/x0q5cq4wftjhe07/High%20memory%20bug%20with%20video%20Nwjs%200.30.4.capx?dl=0

    Construct 2 last version

    Nwjs 0.30.4 ( version of the Greenworks plugin)

    Windows 10

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    Thank you!

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    > I can not download Steamworks SDK 1.41 anymore.

    >

    Are you sure? Old versions are still listed on the partner site if you look around.

    Now only the two options appear:

    "Download latest SDK"

    "Review SDK Access Agreement"

    Before, had the old versions. But it looks like they took out or changed the place of it.

    I did not find it here.

    Ashley

    I can not download Steamworks SDK 1.41 anymore.

    Does it work in Steamworks SDK 1.42?

  • Got it, Ashley!

  • zenox98

    You now have the necessary capx file.

  • Problem Description

    Construct 2 Release r250 is not rendering particle effects in Google Chrome.

    I noticed this in my project: Dunar: Dimension Two. So I did some testing on the video below.

    Firefox, NW.js, and Edge worked fine.

    Attach a Capx

    https://www.dropbox.com/s/gznayhqfmlz75 ... .capx?dl=0

    Description of Capx

    I created only one particle, but it does not appear in google chrome.

    Steps to Reproduce Bug

    • Step 1
    • Step 2
    • Step 3 etc.

    Observed Result

    Expected Result

    Let it work normal.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (NO)
    • Internet Explorer: NO)

    Operating System and Service Pack

    W10 with the latest updates

    Construct 2 Version ID

    Construct 2 Release r250

  • Ashley

    Very good!

    liamdawe

    I did not know the plugin. Cool too.

  • Add action comment (Feedback for Construct 3)

    This would be very useful to separate the events and would be better to work with many action events.

    Is it possible to add this in the future in Construct 3 or Construct 2?

    Look! I had the same problem mentioned here!

    NW.js ghost and random crashes, random fps drop in NW.js! That worried me a lot, because in NW.js v12 my project worked perfect!

    Already NW.js v13 beta 4 not!

    It was a while without updating the windows 8, I had disabled the Windows update. I activated yesterday to upgrade to upgrade the Windows and the problems have been corrected!

    Then I recommend updating the Windows if not doing it! (You can stop your headache!)

    PS: NW.js ghosts after closing still continue! the other problems have been fixed after activate Windows update and upgrade!

  • I always get the stable version.

    But I will always doing the tests in my project with the beta versions.

    To know when I upgrade to a new stable release without harming my project. Already has nearly 2 years of development loses it would be a shock.

    And the R210 version I encounter a problem.

  • When I open my project in R210 version.

    Now this error is happening here the images below.

    After pressing "OK" that's next error screen.

    To R209 version he was opening normal but not R210.

    How is my version of steam, then soon launch stable version. My project can end up going down the tubes.

    Can someone tell me why this is happening?

  • Improved considerably. And also fix the bugs fade in and fade out the previous version. But from time to time even the one fought.

    The version of "node-webkit-v0.10.5-win-ia32" is even better for me.

    Plus version "nwjs-for-c2-v0-12-0alpha.exe" is getting very good!

  • What better way to practice making speeches dialogues of characters in games rpg done within the construct 2?

    This is a question I have.

  • sharecast

    I did the test here and it worked.

    'Choose (0,1,2,3,4)' Just needed to know to do that.

    Now I can create AI of enemie for balhata shift system.

    Thank you!