shinkan's Forum Posts

  • I think lucid talking about PhoneGap guide-making-mobile-games-using-construct-2

    Edit: ninja'd by Lightspeed Kyatric ;)

  • There's a lovelly option here called "search".

    first example from "search" http://69.24.73.172/scirra/forum/viewtopic.php?f=8&t=4891

  • I got same problem once - told you about that Ashley - it deleted most of my sprite animations and event after saving and then showed me an error while opening that file. Unfortunately was able to reproduce that and it never happend again. I'm wondering now, maybe it was some sort of a random coincidence happening with C2 and Windows.

  • Yes, there are dozens of them on the web. Just google "multi platform game maker without programing experience".

  • First was, why Construct (now Classic) can't export browser game.

    Then people began to whining, why Construct 2 don't export to *.exe.

    Now it's time for, why there is on IOS export, no Android etc.

    If you go here there's a big sign sayin A visual HTML5 game development tool

    And if you keep going you will find that eventually - here's all answers for your questions.

    C2 is not Game Maker and it's not MMF, if you want more exporters make yourself a plugin or wait politely for develpers to finish their work.

    Last words. After spending years in klick%play (or click&create - depends on the country), MMF, MMF2 and almost two hours in GM i can say CC and C2 are two best things that could happen for amatour game developer.

  • I think he meant something for beginners - simple behavior that makes sprite follows the mouse cursor or or goes smoothly to mouse position after left/right clicked.

  • haha Ashley you saved that file with r56 ;P

    lol, I use MSpaint.

    I forgive you. lol

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  • 8dir following a mouse looks kind of odd.

  • You can still do

    *Mouse: Left button is down -> set X to Sprite.X+5

    or

    *Mouse: Left button is down -> set X to Sprite.X+50*dt

    and for sprite going to mouse position you could do

    *Mouse: Left button is down -> set X to lerp(Sprite.X,Mouse.X, 0.01)

    EmperorIng360: What kind of app you use for drawing sprites? Most of the graphic software allows you to save file into png, tga... with transparent background. After loading that file into C2 you don't need to worry about transparency anymore.

  • Thinking about global switch or more like per instance (an option to choose in image editor)?

  • Fastest and easiest would be to redraw sprites, instead of 1 pixel in the center make 4 pixels. Then you can place hotspot to the bottom-right pixel of that center - hotspot will snap to the top-left corner of that pixel.

    <img src="http://dl.dropbox.com/u/34375299/fan4.png" border="0" />

    It will then rotate smoothly, but it's difficult then to draw circular sprites, they always have one pixel in the center :/

  • I mean something like this

    If you insert new sprite, i can set hotspot in the center

    <img src="http://dl.dropbox.com/u/34375299/fanbefore.png" border="0" />

    after closing and reopening image editor it looks like this

    <img src="http://dl.dropbox.com/u/34375299/fanafter.png" border="0" />

    So as I understand it right, hotspot is placeed on the top-left corner of the pixel and can't be set to the center of the pixel?

    Send you PM with my project file.

    In my project where i have this "fan" thing, i have to to make that sprite bit different so the center point is not one pixel? <img src="smileys/smiley5.gif" border="0" align="middle" />

  • maybe you have some overlapping events or loops somewhere that make that sound play many times at same time