sachos345's Forum Posts

  • You should try posting about this in the Construct 2 forum you should get better help there

  • It probably is, also i think Ashley said they are no longer updating C2? Maybe the AdMob object is outdated by now? Also i want to point out that now in Construct 3 you can directly get the signed .apk ready to upload, no longer do you need those anoying intermediate steps with Cocoon and all that crap, also the exports are way lighter you should consider upgrading maybe

  • Oh i think you are using Construct 2 right? Im using Construct 3 and its new MobileAdvert object for ads

  • I ended up fixing this by not using the "On Configuration Complete" event and "Configure" action of the Mobile Advert, those two are not working for me, i dont know how to use them. I just put my IDs on the MobileAdvert object properties and thats enough

  • > construct.net/forum/construct-3/general-discussion-7/force-webgl1-135173/page-4

    >

    > It should be working now in R111

    The game I linked above was built with r111, and it starts to show on my older device, but freezes. So it no longer has the white or black screen, but it freezes once gameplay starts after the start screen.

    I haven't tried enabling advanced features and disabling webgl yet though.

    Damn, you should try disabling WebGL alltogether then, last resort.

  • You know what, i just tried it myself and it is not working, my stuff becomes transparent using WebGL it seems the Beta did not fix anything. I will have to keep disabling WebGl alltogether for the time being.

  • If the last Beta does not work try disabling WebGl and see if that works for you.

  • sizcoz It works? NICE, you dont know how happy you made me! Haha thanks for testing! I did not use "On Start of Layour -> Show Consent Dialog", it seems the dialog automatically shows when you use Mobile Advert, you dont need to do anything it seems. I used "Show Consent Dialog" action in the About page thought.

    KENYONB Yes i did choose the custom list of Ad Providers in AdMob settings and selected only 12.

  • C3 Beta 110 just released and that disables WebGL 2 for the time being that should fix any withe screen or transparent sprites problem, it was a bug with GPU drivers. I bypased it in my small apps by just disabling WebGL in the Project properties but i understand that is not a good solution for bigger apps.

    Anyone from EU could try my app to see if the consent dialog is showing?

    play.google.com/store/apps/details

    From what i understand it should automatically show up since using the new version of the Mobile Advert Plugin right? Or do you actually need to put the action "Show consent dialog" On Start of Layout?

    In the About screen i added the option to show it again whenever you want maybe you could try that.

  • > How do you implement the privacy police url? Is there any template you can use? Do you need a lawyer for it?

    You need to write your own privacy policy as it applies to your game(s) and post it on your website or somewhere else that is publicly available. If you don't have a website, create a Wordpress.com website or something similar.

    For the privacy policy, for instance, if your game uses Admob and also uses Chartboost or Google Analytics, you should disclose that information. And if you collect any personally identifiable information, what do you do with it? etc... there are lots of privacy policy templates and generators out there. The better ones cost money.

    Thanks dude, i ended up using a generator and then tweaking it a bit to suit my needs. Hope all goes well!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • same thing is happening to me, no ads shown in test mode. I do everything right as far as im concerned, selected the 12 providers in the AdMob settings, and set every publisher and app and banner id on my app but ads are not showing not even in test mode, i tried both Debug and Release apk and they are not showing =S

  • There are no documentation yet about this stuff as far as i know.

    Here, you can read this thread it has a lot of good info

    construct.net/forum/construct-3/general-discussion-7/gdpr-mobile-advert-admob-compl-134920

    It has a lot of participation from , in page 4 you can see he post a test project where he shows how to use the Mobile Advert.

  • You use the Mobile Advert action "Show user consent Dialog" for the dialog to show

  • Thank you so much for your help