I've played it a little bit now, and I like it. I've been thinking of making a similar game, so I enjoyed testing this.
The game has a nice flow, and I like how I get into a rythm and can just breeze trough it.
But there are something I would like to mention.
The hit detection seems a litte off. You can actually crash into the walls without dying. As long as you are not completely inside the wall, you won't die. This makes the game feel a little unprecise, and also very easy, as you don't really have to worry as much about crashing into the walls.
Other than that, I liked it. Nice concept, and nice music
Thank you, buddy! Well, about the hit detection, it was designed to really be that way. You have to entirely leave the path in order to lose. The difficulty is when the speed is higher and then you gonna have less time to make the curves.
Now that you know it, do you think I need to change it?
Thanks again!