paradine's Forum Posts

  • Proxymity, hi again

    1. So I will create an option to choose the JSON version if you show me the difference between "C2" JSON and "real" JSON.

    2. I have just started creating HTML5-version of this array editor.

    I think I will finish it today or tomorrow.

    It will be the part of this asset.

    So if you purchase this asset - you will have an opportunity to use both stand-alone version and HTML version.

    Best regards,

    Paradine

  • Hi Proxymity! Thank you very much for the response

    1. If we open "C2" JSON can we call the contents between {"c2array":true,"size":[2,2,2],"data": and } a "real" JSON?

    [[["1","Hello"],["3","Array"]],[["2","World"],["4","Editor"]]][/code:2g748x5y]
    Is the example above a "real" JSON?
    Otherwise can you show me the example of 3D array in a "real" JSON?
    
    2. Well, can you use Android version or do you need exactly HTML5 version?
    
    Best regards,
    Paradine
  • Self Typing Text — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/self-typing-text-3321

    <h3>Features:</h3><div class="deshr"></div><p>. </p>

    • Change minimum delay and delay randomiser
    • You can create new lines in a single SpriteFont
    • Realistic sounds
    • You can "backspace"the text to create the effect of writer's error

    Use this topic to leave comments, ask questions and talk about Self Typing Text

  • but we've done it for C3.

    Does this mean that it is now possible to add this feature to C2?

    Should we hope?

  • There is a very good Array Editor in the store, it supports even 3D arrays.

  • It would be very useful to have an opportunity to create objects by name.

    Long long ago Scirra had rejected this feature request because they did not know how to make this feature work with "minify script" option.

    But now according to C3 news, they have already solved this problem, so it would be nice to see this feature also in C2, not only in C3.

  • Now we can lock only a whole layer in C2 editor.

    But it would be very useful to have an opportunity to lock any single object.

  • Array Editor — Now for sale in the Scirra Store!

    https://www.scirra.com/store/game-making-tools/array-editor-3235

    <h3>Features:</h3><div class="deshr"></div>

    • Supports 1D, 2D, 3D arrays.
    • Import and export arrays in JSON format
    • Very simple and useful interface

    Use this topic to leave comments, ask questions and talk about Array Editor

  • Well if your program will be more like thing we had in Construct Classic I would be more than glad to purchase it! Best of luck.

    Thank you. I will try my best.

  • InvokeDownload works perfect and can save *png.

    Why would you need to use anything else?

    Because I am creating a program like "Spriter" and I do not want user to click LMB every time my program saves the image.

  • To cut a long story short I have found the solution by myself.

    We should use "tokenat(CanvasSnapshot,1,",")" instead of just "CansavSnapshot".

    Also we should find "writefile" function in "c2runtime.js", go 5 steps down and change "UTF8" with "Base64"

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  • I need to save as PNG-file my CanvasSnapshot.

    "Brower.InvodeDownload" can do it, but "NWjs.WriteFile" creates the unreadable file in PNG-format.

    Is there any way to do it?

  • Grid - snap to grid — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/grid-snap-to-grid-3206

    <h3>Features:</h3><div class="deshr"></div>

    • changing grid width and height is simple
    • you can snap objects to grid
    • very simple and well commented code
    • no third party plugins or behaviours are used

    Use this topic to leave comments, ask questions and talk about Grid - snap to grid

  • Russian SpriteFont — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-sprite-fonts/russian-spritefont-3201

    <p>Character set: </p><p>1234567890??????????????????????????????????????????????????????????????????!?'-+/*=%@,.:;#()[]{}<>"$^&~_|\`</p><p>Character Width: 96</p><p>Character Height: 160</p>

    Use this topic to leave comments, ask questions and talk about Russian SpriteFont

  • mrtumbles, thank you, but I have found the solution without using any plugins.

    I changed "this.forceCanvasAlpha = false;" to "this.forceCanvasAlpha = true;" in c2runtime.js after export via NW.js)