marciolevi's Forum Posts

  • Hello guys...I proudly recommend this game... Feedbacks are welcomes!

    Scirra Arcade: scirra.com/arcade/adventure-games/q-roc-free-35149

    Play Store: play.google.com/store/apps/details

    A prehistoric adventure that follows the journey of the Q-Roc warrior through uncharted territories to secure the future of his tribe.

    When enemy tribes decide to attack, Q-Roc starts a journey full of surprises and challenges to release his friends.

    The saga of warrior involves prehistoric creatures, carnivorous plants, lava rivers, storms, stakes, thorns roulette and bosses that throw enormous rocks.

    Q-roc keeps his energies (stamina) through fruits and proteins... the weapons are exchanged for coins collected along the way.

    1) Stone (10 coins) - At stage 2 (firepower) this weapon splits in three directions when it falls to the ground (damage: 1x);

    2) Knife (20 coins) - At stage 3 (firepower) this weapon splits in three directions (damage: 2x);

    3) Hatchet (30 coins) - At stage 4 (firepower) this weapon can also destroy enemies attacking over (damage: 4x);

    4) Boomerang (40 coins) - At stage 5 (firepower) this weapon is not destroyed when it kills an enemy (damage: 3x);

    5) Fire Power (50 coins) - Gradually improves each weapon acquired;

    New life each 5000 points.

  • Hello guys...I proudly recommend this game... Feedbacks are welcomes!

    Scirra Arcade: scirra.com/arcade/action-games/alienoids-free-18751

    Play Store: play.google.com/store/apps/details

    The Alienoids spread over 5 planets various stolen gemstones from planet Earth. These stones are sources of a special type of energy used on many planets, including ours. Your mission: bring back all the precious stones stolen by the Alienoids.

    Get many stars as you can to buy important items in your adventure. A star appears when you destroy an Alienoid (using a laser or bomb). At the end of each level, you can buy items with the stars collected.

    1) Bomb (10 stars) - Lets drop incendiary bombs, destroying everything that touches the flames. After dropping the bomb (pressing B), you have 3 seconds to move away;

    2) Turbo (15 stars) - Allows you to move quickly. Press V to toggle between walking or running;

    3) Red Laser (20 stars) - It is slower and has low destructive power;

    4) Green Laser (30 stars) - It is super fast with high power of destruction;

    5) Shield (40 stars) - to protect and destroy enemies who try to touch you;

    Keep an eye on your oxygen level. It reduces every second you stay on the planet. Replace some oxygen picking up the medical kits you find.

    New life each 5000 points.

    Hello guys...I proudly recommend these two games below (at New Grounds):

    Q-Roq -> newgrounds.com/portal/view/718423

    Alienoids -> newgrounds.com/portal/view/694869

    You can play these games at Scirra Arcade too:

    Q-Roc -> scirra.com/arcade/adventure-games/q-roc-free-35149

    Alienoids -> scirra.com/arcade/action-games/alienoids-free-18751

    Feedbacks are welcomes!

  • Hello guys...I proudly recommend these two games below:

    Q-Roq -> kongregate.com/games/marciolevi/q-roc-free

    Alienoids -> kongregate.com/games/marciolevi/alienoids-free

    You can play these games at Scirra Arcade too:

    Q-Roc -> scirra.com/arcade/adventure-games/q-roc-free-35149

    Alienoids -> scirra.com/arcade/action-games/alienoids-free-18751

    Feedbacks are welcomes!

  • Hello guys...I proudly recommend these two games below:

    Q-Roq -> play.google.com/store/apps/details

    Alienoids -> play.google.com/store/apps/details

    You can play these games at Scirra Arcade too:

    Q-Roc -> https://www.scirra.com/arcade/adventure-games/q-roc-free-35149

    Alienoids -> https://www.scirra.com/arcade/action-games/alienoids-free-18751

    Feedbacks are welcomes!

  • Hello guys...I proudly recommend these two games below:

    Q-Roq -> gamejolt.com/games/q-roc-free/372833

    Alienoids -> gamejolt.com/games/alienoids/267148

    You can play these games at Scirra Arcade too:

    Q-Roc -> scirra.com/arcade/adventure-games/q-roc-free-35149

    Alienoids -> scirra.com/arcade/action-games/alienoids-free-18751

    Feedbacks are welcomes!

  • By the way, I did an "AutoRunner" version and the effect does not occur.

    However, the original game project is make the scrolling like a "Metal Slug" style.

  • Hey dop2000, thanks for the reply.

    The platform behavior has special native functions (jump, fall, etc.) that the hero will need in the game.

    In the example I left, we can clearly see that the flickering effect only occurs when platform behavior is active.

    If we could have another way of simulating the functions of this behavior, it would be an alternative.

  • Hello guys!

    I'm working on a new game and discovered the following situation:

    The project basically has a tiled background that slides when the player (who uses the platform behavior) reaches the middle of the screen.

    When the platform behavior is active, we can observe a flickering effect on the scenario. However, when the platform is disabled the scenario slides smoothly.

    The problem is that it takes a lot for the scenario to glide smoothly, but the platform behavior is active.

    Here's the capx example of the problem:

    drive.google.com/open

    Can anyone give an idea how to solve this? Thanks!

    Hello guys!

    I'm working on a new game and discovered the following situation:

    The project basically has a tiled background that slides when the player (who uses the platform behavior) reaches the middle of the screen.

    When the platform behavior is active, we can observe a flickering effect on the scenario. However, when the platform is disabled the scenario slides smoothly.

    The problem is that it takes a lot for the scenario to glide smoothly, but the platform behavior is active.

    Can anyone give an idea how to solve this?

    Here's the capx example of the problem:

    drive.google.com/open

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    Hello guys!

    I'm working on a new game and discovered the following situation:

    The project basically has a tiled background that slides when the player (who uses the platform behavior) reaches the middle of the screen.

    When the platform behavior is active, we can observe a flickering effect on the scenario. However, when the platform is disabled the scenario slides smoothly.

    The problem is that it takes a lot for the scenario to glide smoothly, but the platform behavior is active.

    Here's the capx example of the problem:

    drive.google.com/file/d/1_p8jZYL4SzYtgU3FdiieYGBHuaho0iLb/view

    Can anyone give an idea how to solve this?

  • Hey guys...I'm going through the same problems. How do you solve?

    I'm using AJAX plugin (with GET and POST method request)...on my PC, it works fine, but on my android, it fails.

    My intel xdk is 3522 (with Cordova CLI 6.2.0).

    Please, help me.

  • Hey guys...I'm going through the same problems. How do you solve?

    I'm using AJAX plugin (with GET and POST method request)...on my PC, it works fine, but on my android, it fails.

    My intel xdk is 3522 (with Cordova CLI 6.2.0).

    Please, help me.

  • Hey guys...I'm going through the same problems. How do you solve?

    I'm using AJAX plugin (with GET and POST method request)...on my PC, it works fine, but on my android, it fails.

    My intel xdk is 3522 (with Cordova CLI 6.2.0).

    Please, help me.

  • Hey guys...I'm going through the same problems. How do you solve?

    I'm using AJAX plugin (with GET and POST method request)...on my PC, it works fine, but on my android, it fails.

    My intel xdk is 3522 (with Cordova CLI 6.2.0).

    Please, help me.