maordany's Forum Posts

  • Yesterday I bought the plug and I wanted to ask is there video tutorials to use this plugin because I have trouble even import model.

  • Can I build 3D FPS games with this plugin and is there more examples???

    EDIT.

    Just now I saw an example of FPS game that was built with this plugin so I only have two questions before I buy the plug.

    1. Do I get these examples (What appears in this forum).

    2. What file formats (models and textures) this plugin can open?

  • I did this but it really does not move smoothly. Does anyone know how this could be improved so that it will run smooth and will not see the jump.

  • This is similar to the wrap behavior but its must have a smooth motion like Scroll to behavior when it comes to the end and goes back to the beginning to do illusion of a giant game map.

    I think the question more understandable now Sorry for my English.

  • I have a layer of game in 1980X1080 (page (layer) size).

    I have a car with a car's behavior.

    all the layer is roads for the car.

    When I drive and reaches the right screen (end screen) the car gets stuck and stops.

    My question is whether it is possible to get to the other side of the screen (start when you reach the end) and give the illusion of a giant game map that never-ending. The map is displayed like a loop.

    its very hard to me to explain this and I hope this understood.

  • Cool that's exactly what I was looking for. Thank you very much.

  • This kinda depends on how many objects you want to show on your map. In general it's not really hard - have an object on the map as well and on every tick set its coordinates to, for example, map's left corner + original objects X location/map size ratio. So, say, if your map is 64x64 px that is 100 times smaller you would set the map objects coordinates to map's left corner + OriginalObject.X/100

    Same for Y coordinates, of course and you are done.

    Thanks but I did not understand anything. I would be happy if you explain to me again. I have to use a special object or I need to build the map alone?

  • I have really high resolution game 6400X6400 And the player navigates the game with ScrollTo Behavior.

    My question is it possible to make a small map of the game as there are in many games

    i add picture to explain the question.

  • I'd say for 5 values just do if-elses. However I think there is a 3rd party plugin for switch/case structure, if you're desperate.

    Well done buying a licence. Are you doing mobile or pc games?

    i do pc game for web can you give me an example of if-elses because I did not understand how to do it (I am new to this software)

  • How do I get number of player before enter the game in multiplayer game??

    To get the number of players I have to get into the game to connect to the multiplayer game. My question is, is it possible Know the number of players before I entered the game?

    In my game has a list of games (maps - multiplayer games) And I want to show the amount of players per map.

  • Thank you. After many attempts I put the code in HTML manually and it works great.

  • i need to do something like select case or more than 2-3 if.

    How can I do it?

    I need to create a random number between 1-5 and if that 1 then do something if it 2 do something else and so on

    PS

    It's not about the question but Congratulations to myself I bought a license

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  • Is it possible to add google advertising on web game?

    Is there an HTML object (I'm going to object that can display HTML code).

  • maordany easy try this demo

    I'm afraid I did not understand what you did or I did not explain myself right.

    1. I have a map with a lot of solid objects.

    2. I need to create enemies in a random place on the map (But not on a solid object).

    i use this code on Set Position :

    X = random(ViewportLeft(0)+Box.Width/2, ViewportRight(0)-Box.Width/2)

    Y = random(ViewportTop(0)+Box.Height/2, ViewportBottom(0)-Box.Height/2)

    the "Box" is the solid object and it works well but my problem now is, i have many solid objects with different names and I can not use the previous code because he knows how to work only with object called "Box". and I have to work with an objects called Box01, Box02, Box03 and more.....

  • How do I Create object in random place but not a solid obojets??

    In the past I asked a similar question.

    But now this solution is not good for me because I have a large number of solid objects in different names.

    Is it possible to create a new layer and set that you can not create a new object on layer1 if there is an object at the same location on the second layer??? or something like that.