MamaezinhaGames's Forum Posts

  • 8 posts
  • The phones that test the game are:

    Motorola Moto G5 Android 7.0

    (1920x1080)

    Lenovo Vibe K6 Andoid 6.0 (1920x1080)

  • Just because remote viewing on android works quietly, more when it is exported as apk and installed by mobile phone lag

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  • It has been tested on more than one handset, both above 5.0 android which was built as a supported minor version.

  • So, I'm not a programmer, I'm a college student in health care, so I do not have time to do programming courses or anything, so I opted to sign construct 3, the platform is very good and easy to understand, I'm almost finished my first project, I decided to test it exporting as (registered APK), however, when opening the APK on Android, I noticed a brutal drop in performance, which made me very sad because I wanted to post it at the beginning of the vacation, solution to this problem?

    Project details:

    The project has in all 3mb (When exported)

    Screen size: 720 x 1280 (9:16)

    Orientation: Portrait

    Number of Sprites: 38

    Number of sprites with physical behavior: 8

    Number of layouts: 3

    Number of events: 78

    Effects: No effects

  • Can someone help me ? I installed construct 3 beta and I opened my project and made some adjustments and saved it in the cloud, but today when I tried to export the project to android to test, it gave error and nothing I did was fixed the error, I was trying to open my file with construct 3 by web and did not work, appeared the error (project saved with future release of c3) please help me !!!

  • * I do not remember trying with the time to build 3

    * I'll record a video of the delay on my phone and post it

    * When I'm in preview mode or even in mobile remote viewing, I have no lag present

  • I'm doing a vertical game with 720 x 1280 resolution (9:16) with 3 layouts, relatively small (3mb), but when I export the game to android (APK registered) to test, the game has many delays and lag, please help me !

  • 8 posts