lionz's Forum Posts

  • You can stop the walk animation for some time by using a condition, such as 'Pick Up animation is NOT playing' under the walk animation event. This will mean the player will not show the walk animation until the Pick Up animation has finished.

    google :

    Vous pouvez arrêter l'animation de marche pendant un certain temps en utilisant une condition, telle que «Pick Up animation n'est pas jouer» sous l'événement d'animation de marche. Cela signifie que le lecteur ne montrera pas l'animation de marche jusqu'à ce que l'animation Pick Up ait terminé.

  • Have a separate variable that counts up with the score. When it hits 100, you win the prize, then have it reset to 0.

  • That's correct if X is always exactly in the middle of a and b.

  • This isn't an art program, crop it using third-party software like Photoshop and then import it as a png.

  • Hmm I might alter the mechanics and turn it into an RTS...everyone loves tanks blowing up huge towers.

  • The origin point is what's used to set the position of a sprite so this is what happens normally when you use Set Position.

  • IGDev

    Yes it's possible.

    Select the audio object in the Properties bar (note the audio object, not the sound file).

    Set Play in background to Yes.

    Should've just pm'ed me jeffige ha

  • Tilemap.

  • You can add a local variable to a global variable if it's in the same set of sub events, use system add to. The local variable won't be selectable if it's not inside the same event and sub events.

  • You can use pathfinding behaviour for this. Click on an enemy and find path to enemy. Then on reaching destination you can play some attack animations etc

  • You can probably use the Platform behaviour check 'Is On Floor' for this.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You could take it out like you did but put in a condition. It's not 100% clear what the condition is for resetting the frame to 0, is it when all animations are complete? A reset function might be best used here.

    Something like this might be useful to control the reset?

  • In the normal layout view right-click and insert the Touch object, then the Touch options become available.

  • Planet Coaster made the top 50 on Steam in 2016 http://store.steampowered.com/sale/2016_top_sellers/ "as measured by gross revenue", and there have been recent hits like Prison Architect, so there must be some kind of market for the business or building style strategy/simulation games. I'm certainly interested in games along these lines...

    Ah yes, Prison Architect looks more like a doable thing in C2. Planet Coaster far too complex and 3D for me to make on my own in C2 haha. I guess people are still playing the genre then...

  • Not sure about the tycoon games idea. I have never been interested in setting up that sort of game because I have run real businesses my entire life though I do know some people like those games.

    I do like Burvey's idea for a roller coaster and theme park design game using ready made components.

    Ya that is pretty much what Rollercoaster Tycoon allows. I'm weighing up my options, looking for feedback because obviously it's been done before but was thinking perhaps I could put a different edge on it or use another theme whilst maintaining use of the construction mechanics.