Kyatric's Forum Posts

  • Batninja: Although you should not be using R250 anymore.

    The latest stable release is R259 at this time and should be the release you update to and use.

  • The best solution is to reproduce your issue/systems in a new project and provide us with a copy for it.

    It is not possible to investigate your issue as it is.

    The use of "Trigger once" is confusing in your collisions events.

    They are already triggered events that only trigger once while true.

    Nevertheless, with the added use of "Trigger once", your actions will only be executed once, and the next time your event is executed, those actions are supposed to be ignored.

    And this was before you used timers, who knows what your project looks like now. You do, we don't.

    Provide a copy of it and it will be easier for us to investigate and answer accurately.

  • irina: This is a link in a browser.

    By default, it should be considered and opened as a link in the browser (the browser that is already executing your application by the way).

  • When encountering a bug with Construct 3, check the bug database and make sure your bug was not already reported.

    If it was, you may add informations as comment to the ticket.

    Otherwise create a new report and fill all the informations required to allow our devs to investigate in order to fix in the next releases of Construct 3.

  • He can do this by himself by running the game on desktop with the console. IG shows predefined error messages there.

    (When running on desktop you will though always get error for the ads)

    Of course. Nevertheless, OP already stated that he tried on different devices and it worked as intended.

    Since it is the approval process that is causing issues, perhaps something is happening in the specific circumstances of it.

    Getting them to check the console during it will help out (if they are willing to provide this information).

  • Try Construct 3

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  • Ask them to check for errors in the browser and provide you with the results of the console to help you understand what may be going on.

    Please use the local storage rather than the webstorage (which is deprecated).

    To save:

    Action:

    Local Storage: Set item - key "dict" to Dictionary.AsJSON

    To load:

    Action :

    Local Storage: Get item - key "dict"

    Triggers the event :

    Local Storage: On item get

    Action:

    Dictionary: Load from JSON string LocalStorage.ItemValue

    Locking to prevent unnecessary spam from year to year.

  • Really?????

    I don't understand... I know Mobile Advert and Mobile IAP is for iOS and Android..

    And also I know 'GameCenter' is only for iOS.

    But, I cannot find any message that GooglePlay is for only Android...

    Google Play is for Android.

    It works with Google's developer console, Google play store configuration and in the manual article only mentions Android.

    And otherwise, you can check out this official documentation of the Google Play Service : https://developers.google.com/games/services/ios/quickstart

    [quote:2coib486]Google Play games services for iOS is deprecated, and is not likely to function as expected. Do not use Google Play games services for iOS in new apps. See the deprecation announcement blog post for more details.

  • 2. If your APK is not released officially, it is normal it only works for testers as long as you are testing.

    If you encounter a possible bug/issue using Construct 3 and/or one of its feature, consider filling a bug report that the dev team can check out : https://github.com/Scirra/Construct-3-bugs

    Be sure to follow the guidelines for the investigation to be as efficient as possible.

  • Do not put .mp3 files in your game.

  • You can still try and open it.

    If it is only using standard addons, it should open. In the free edition, you won't be able to edit and save it, but it still will execute.

    If your Construct 2 project is using third-part addons, you can have third-part Construct 2 add-ons in Construct 3 by asking their authors to port them using the SDK.

    Otherwise, check the Exchange Addon or this dedicated forum to see if a port already exists.

    Finally you can try this beta converter.

    Once you have a Construct 3 version of the add-on, you can install it using the add-ons manager.

  • In April 2018

    Blog posts

    • Scirra
      • Demonoire - New bundled RPG for Construct 3 - An article in which Tom announces a new example that is going to be bundled from Construct 3 R95. It is a complete RPG meant to be a valuable resource for newcomers and veterans alike.
      • C3 runtime alpha now available - An article in which Ashley indicates the new C3 alpha runtime is available from the beta release R95 and explains how to activate it, test it, what is currently in and the plans for the long terms. This is an experimental feature, so likely to contain a lot of bugs at the moment. Please file a bug report if you encounter any bug for them to be investigated and fixed. This is going to be a long-term work, the complete runtime won't likely be available before months have passed and it is not recommended to use it for production currently. Nevertheless, you can already test it out and be part of the "release soon, release often" philosophy of the Construct Team.
    • Ashley
      • Software development is hard: a collision bug post mortem - An article in which Ashley details his experience dealing with a specific bug report involving a minor bug in a key feature: collisions detection. Ashley explains his thought process and details how things work under the hood in order to investigate and fix such an issue.

    C3 New releases

    • r95 (beta) - C3 runtime alpha, new Demonoire RPG demo game, and more.
    • r95.2 (beta) - Bug fixes for C3 runtime.
    • r96 (beta) - Improved clipboard support, NW.js extras, bug fixes.
    • r97 (beta) - C3 runtime updates, Cordova updates, bug fixes.
    • r98 STABLE - Stable update: new Demonoire demo, C3 runtime alpha, improved clipboard & Safari support.
    • Find all the releases and changelogs on the new website https://www.construct.net/fr/make-games/releases.

    If you think you have found a bug in Construct 3 you can report your bugs on github following the instructions and templates provided there.

    You can also provide suggestions on the features suggestion platform at https://construct3.ideas.aha.io/.

    You can discuss Construct 3 in this forum.

    Remember, as announced, ultimately forums and other community related discussion channels will be moved to the new https://www.construct.net.

    Construct 3 has an English online manual ! Be sure to read it : https://www.construct.net/gb/make-games/manuals/construct-3.

    You can also check out Construct 3 tutorials and releases.

    If you talk a different language, you may also take part into translating Construct 3 and possibly getting a free subscription for it.

    Read more on this in this forum.

    The

    Addon Exchange service, holding Construct 2 and Construct 3 addons is now available.

    Authors, be sure to upload and maintain your addons there.

    Users be sure to check this one out from now on, this is meant to become the official place where to find addons for Construct.

    C2 New releases

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and provide all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    NW.JS

    • v0.30.0 (Chromium 66) [Requires r217+]
    • Get the latest and current version and make sure you are using the appropriate Construct 2 release : https://www.scirra.com/nwjs

    The

    Addon Exchange service, holding Construct 2 and Construct 3 addons is now available.

    Authors, be sure to upload and maintain your addons there.

    Users be sure to check this one out from now on, this is meant to become the official place where to find addons for Construct.

    Third part addons

    On the Addons Exchange - C2 - C3

    WebGL effects

    On the Addons Exchange - C2 - C3

    • User Saiyadjin did a big job putting in place in July 2017 this google doc which attempts to add descriptions to add ons and effects and determine if they are up to date or not. You can check the document or check for yourself directly in the forums' topics.

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    See you next month !

  • Generate a code in your seller interface to get access to it.

  • Congratulations ! I've been watching Zerator's playthrough of the game.

    Pretty cool game and story !

    Intense gameplay system and nice artistic direction !

    A great job overall !

  • Moved the post to the "How do I" section.

    [quote:2jbpmn1h]due to geolocation don't work on mobile right now, actually since few days ago.

    How so ?