Josek5494's Forum Posts

  • Hi Josek5494 , I will buy the plugin, and then let you know. Regards

    Thanks mate! i've just sent the plugin to your payment e-mail. If you need support post it here or in my blog. Stay tuned to my blog and my youtube channel if you want more C2 plugins! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    https://hermitsdevelopment.blogspot.com.es/

    https://www.youtube.com/user/josek5494

  • Here's where I read about it, starting in the "Documentation" section in this link:

    https://documentation.onesignal.com/v2. ... tification

    The rest API key when logged in is here:

    App Settings > Keys & ID's.

    Hope that helps.

    Yes you can obtain that key with the expression getUserId in the plugin everytime you want, and it's stored like a intern property in your code for each user registered/device, but only when the device is running the app. This means this id can't be accesed via reading the app code by other people, only by you the developer and admin of your one signal's account. I think is safe <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

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  • > Construct works fine to do whatever you want, but don't expect the best performance like for example a java native app. I did this one time ago: https://play.google.com/store/apps/deta ... sek5494.rl

    >

    I'm creating a sort of whatsapp/snapchat app but its really difficult.

    P.S i'm going to try your app because it looks interesting <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Yeeah that's a complicated use of construct, you will need to learn about sockets for chat, push notifications and some database things. And all of that looking for a good performance and appearance at the same time <img src="{SMILIES_PATH}/icon_e_geek.gif" alt=":geek:" title="Geek"> Good luck with your project bro! Thanks for your feedback about my app <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    Srry about my english if is not so good <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed">

  • Thanks! That'd be great if you could put something together. I'd really appreciate it!

    As for your question, I honestly don't know. I just googled what I needed and those were the 2 results that looked the most promising lol. Sorry!

    I'm taking a look at this: https://github.com/selahssea/Cordova-op ... e-settings and it seems good to make a plugin. The only bad thing is you have to install it with the github link or locally (In the final steps in XDK/cordova i mean) because it's not in npm/migrated to official cordova plugin registry, but nevermind, not an important issue. I will post a link to my blog/youtube video here when finished ^^

    Srry about my english hahaha Please consider donating and visit my blog/youtube channel if you want to support my job and what i do, i appreciated so much! https://hermitsdevelopment.blogspot.com.es/

    Thanks a lot for your feedback <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

  • Josek5494 is this something you'd be interested in looking in to at all?

    Hahahahaha nice mate, thanks for thinking about me to make this. Really i want to make every plugin and code request to help people in this forum and after all, is nice content to my blog and my youtube channel.

    I'm interested in it, and i'm gonna make a plugin. Can you please tell me if one of those plugins is in official cordova plugin registry / npm web? To make it easier to install in cordova.

  • Explain about the both because html5 games are cross platform, please help me with it.

    Yes that's why i ask hahahaha I only know for mobile devices (Android, Ios, Windows Phone...), like Admob, Appodeal, Mopub...

  • In what kind of platform are you interested? Mobile devices, desktop web games...

  • Construct works fine to do whatever you want, but don't expect the best performance like for example a java native app. I did this one time ago: https://play.google.com/store/apps/deta ... sek5494.rl

  • That's not an error mate. Intel xdk can't execute code from external or third party plugins. The only way you can test it is running your complete project in a real device or emulator installing your app.

    Bump: new demo video!

  • brother e estado testeando el plugin admob free que me pasaste, y no funciona, al momento que lo instalo todo bien pero al testearlo junto a mi app ya sea en mis dispositivos y en mi lap con el droid4x en ninguno se ejecuta mi app, sale una pantalla en negro, lo testie cargando el plugin al iniciar y cuando el personaje muere que aparesca y no jala, lo testie que al momento de morir el personaje cargue el plugin, lo ejecute y no jala, des instale el plugin y mi app queda perfecta funcionando al 100, testie en modo de prueba y en modo normal (no prueba) y en ningunas funciona usando esos plugin (inicia con pantalla en negro y no se quita)

    Algo tienes que estar haciendo mal porque no suele dar muchos problemas. Seguiste correctamente los pasos del video instalando el plugin en construct 2, usando las acciones y eventos adecuados, y luego instalar el plugin correspondiente en xdk?

  • >

    >

    > What kind of examples do you wanna see in the capx file?

    >

    > What do you mean with the rest api key? The one you insert in the plugin properties? Or the unique one the device has to make push by itself?

    >

    The plugin properties uses the app id provided by OneSignal. They also provide an api key, which they recommend be stored and used on a server instead of an app user's device. In the app, I can add tags to a user through your plugin, but if I want to send out a push from a client's device to target other users based on their tags, that request needs to include the api key on top of the app id.

    Maybe the api key can be added to the plugin properties like the app id and google project # in a safe way?

    As for the example capx, maybe something simple that shows how the conditions/actions/expressions are used in context of a simple app that relies on notifications. See rex's plugins and their examples for inspiration...

    I think you mean the app key you can retrieve with GETID expression, which is unique for each device and neccesary to make push. You can retrieve the device id with the expression everytime you want, the plugin get it from one signal server every time the app opens and it is stored like a property inside the code safely i think.

    Sorry if i don't understand you properly, my english is not that good

  • I've just completed the installation and it worked for Android via intel xdk. Great to see it working properly, nice job!

    Could you make a sample capx file showing the plugin in action? That would be helpful.

    Also, regarding the 'tags' feature, the website says pushes with 'tags' require the REST api key with the request. Then it also warns about having the api key stored on the client device. Is there a workaround for this?

    Thanks

    Thanks for your feedback, glad to read all works fine.

    What kind of examples do you wanna see in the capx file?

    What do you mean with the rest api key? The one you insert in the plugin properties? Or the unique one the device has to make push by itself?

  • Hello,

    This is Google IMA SDK:

    https://developers.google.com/interacti ... try-it-out

    I want a plugin so I can use it in Construct 2.

    Please reply or PM if you can do it and your price.

    Thanks

    Can you explain just a little bit what this sdk do? Have you tried it previously out of construct to see if works fine?

  • > Lol i didn't know my plugins works with cocoon hahahaha Thanks for your test!

    >

    Not with the plugin, I use native construct ad plugin. Sorry for the misunderstanding ><

    hahaha no problem ^^