thatserafimkid It works as intended! Thanks
thatserafimkid Thanks for your time! Can you explain a little bit more the issue my friend? In the options screen or in the level pause menu?
Because if you are talking about the red "X" on top of the music and sound buttons, I think it works good.
Hi JamesXXXYZ Thanks for your time! 1. I installed a few platform games and you are right, "Vertical Planes" are usual, so I'm going to add them. 2. I will see what can I do about "Double Jump". 3. I have fixed the snail thing (next beta). I will let you know when it's complete! Yey!
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Somebody What do you think?
Do you like it?
JamesXXXYZ 1. I will see what is the best way to show the tutorials. 2. I will try to changed the way you jump on a snail. 3. I will add vertical planes for the controls. Thank you for your feedback. I will let you know when I have done the changes.
Somebody 1. I have changed (in beta) the spaceship velocity in the "World Select" layout. (What do you mean by "movement and jumping in general feels a little like an underwater stage in other games") 2. I'm trying to optimize the game so FPS be as high as possible. 3. I will add spikes to that enemies. Thank you so much!
JamesXXXYZ 1. When you touch a tutorial sign it pauses the game, explains to you something and give you the option of never show it again. 2. The jumping on a snail is a gameplay part. 3. I will check that. Thank you so much for your time!
Anyone knows if CocoonJS or PhoneGap supports Ajax and XML?
JamesXXXYZ Any comment, suggestion, etc?
Anyone got a solution?
Scofano So, what can I do if I want a Video with the logo of my company at the start of the game?
Hi
I'm trying to get a Video in my C2 project
The Video plays with no problem on IE 11, Chrome 38, Firefox 35 but when I export it with Intel XDK the video doesn't play
Anyone have a working example?
Thanks!
Hi. Any of you have a functional video working on an Intel XDK project? I can't get it to work. My video plays with no problem on IE 12, Chrome 28, Firefox 35 but not on Android. Thanks!
> I have a language selection layout that shows only the first time you open the game, so its not a big deal. Of course you can change the language of my game in the options section. > Same, but in mine the user can press the back button from the main screen to choose language again. (I don't have/need options).
> I have a language selection layout that shows only the first time you open the game, so its not a big deal. Of course you can change the language of my game in the options section.
>
Same, but in mine the user can press the back button from the main screen to choose language again. (I don't have/need options).
I think the users are gonna chose the language the very first time. I think it would be very unusual that they want to change the language, but anyway let's focus on the gameplay!